Workers from around the world have fantasized about a shorter work week, but Eidos-Montréal employees will actually get to live out this dream.
The developer behind Deus Ex: Human Revolution and Shadow of the Tomb Raider revealed today that it will be shifting to a four-day work week for all employees, making three-day weekends a typical thing. Eidos-Montréal workers will only have to work 32 hours a week rather than 40. Eidos-Sherbrooke, a relatively new research and development studio founded in June 2020, will also be blessed with this benefit.
David Anfossi, Head of Studio, confirmed that management is reducing its standard work week to ensure the well-being of its employees.
“This initiative is another step towards the embodiment of the studio’s values, building a healthy, creative, and sustainable work environment for our employees,” Anfossi said.
“Currently, our various teams are working on the development of transition plans to ensure success and maintain the highest standards in the industry. In the next few weeks, the Montreal and Sherbrooke studios will be officially closed on Fridays, without changing the working conditions currently in place nor the salaries of employees, thus switching from the 40-hour week to 32-hour.”
Anfossi also clarified that the transition to a four-day work week didn’t mean that employees would be pressured with additional work to make up for the day off.
“The idea is not to condense the working hours into 4 days, but rather to review our ways of doing things and our quality time invested, with the aim of working better!” Anfossi explained. “Above all, we want to increase the productivity and well-being of our employees.”
“Concretely, we want to reduce the time at work, but increase the quality of this time invested, whether it’s on a team-basis or for the studio as a whole. A promising right balance for everything!”
Eidos-Montréal is currently developing Marvel’s Guardians of the Galaxy, an action-adventure game centered around one of Marvel’s most popular superhero teams. The game will be available on October 26, 2021 for PS5, PS4, Xbox Series X|S, Xbox One, and PC, as well as on Nintendo Switch as a Cloud Version.
We're continuing to adapt our studio to the new realities of work. After remote working and the hybrid model, we're shifting to the 4-day work week! A better work-life balance for even more innovative games. Details 👇https://t.co/1AaVJFwCLX— Eidos-Montréal (@EidosMontreal) October 7, 2021