The Alien Cube, a Lovecraftian Horror Adventure Game, Launches October 14

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Image: Alessandro Guzzo

The Alien Cube is a Lovecraftian-inspired first-person horror adventure game that launches on October 14. The spiritual successor to The Land of Pain, it is the second game by indie developer Alessandro Guzzo. His take on the genre has been earning mostly positive reviews on Steam, and there are free demos for each available there.

The Alien Cube is a cosmic first-person horror adventure inspired by Lovecraft’s stories and is a spiritual successor to my first game, The Land of Pain. It is a step forward from The Land of Pain in many aspects, such as more environments, better gameplay, improved graphics, and so on. There are many different locations to explore and investigate, from snowy forests to dark dungeons and otherworldly places. And survival will be a challenge. I also decided to hide some secrets to discover throughout the game for players who love exploring.

The game uses CRYENGINE 5. Alessandro recently talked with Crytek to help celebrate its release. He explains how releasing demos allowed him greater interaction with the gaming community, resulting in constructive input for improvements. He also shared how he was inspired by childhood memories of the landscapes of Northern Italy near the Alps and stories from H.P. Lovecraft.

The CRYENGINE community has been very helpful, and the CRYENGINE technical support team helped me throughout the development. In particular, I want to thank Cry-Flare as he was very kind and helped me with some information about CRYENGINE code.

Releasing the demo was useful too. Since the demo came out, I’ve listened to feedback from players and constantly updated the game, sharing the improvements I made with the community. The game has really pushed on from the demo, with elements like the journal, which features drawings and hidden secrets being added. 

Sources: Steam (via DSOG), Crytek

Peter Brosdahl
As a child of the 70’s I was part of the many who became enthralled by the video arcade invasion of the 1980’s. Saving money from various odd jobs I purchased my first computer from a friend of my dad, a used Atari 400, around 1982. Eventually it would end up being a lifelong passion of upgrading and modifying equipment that, of course, led into a career in IT support.

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