NVIDIA Releases GeForce Game Ready Driver 497.09 Driver with Support for Halo Infinite and More

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NVIDIA has released GeForce Game Ready driver 497.09. The latest driver adds support for 343 Industries’ sixth mainline installment of Halo, Halo Infinite (December 8, 2021), as well as space-combat shooter Chorus and PvE survival game ICARUS (both out on December 3, 2021). Users will also find support for newly validated G-SYNC Compatible displays and new GeForce Experience optimal settings.

A direct link to the GeForce Game Ready driver 497.09 for Windows 10 and 11 64-bit systems can be found here, while a full list of fixes can be found here.

Support For Newly Validated G-SYNC Compatible Displays

ASUSXG27UQRYes27″IPS3840×2160 (4K)60-144Hz
DellG2722HSNo27″IPS1902×1080 (FHD)48-165Hz
DellG3223DYes32″IPS2560x 1440 (QHD)48-165Hz
DellG2422HSNo24″IPS1920×1080 (FHD)48-165Hz
LG32PG750Yes32″IPS2560×1440 (QHD)60-165Hz
MSIG273No27″IPS1920×1080 (FHD)60-165Hz

New Games Supported By GeForce Experience’s Optimal Settings

  • Farming Simulator 22
  • Halo Infinite
  • Inscryption
  • Ruined King: A League of Legends Story
  • Crab Game

Changes and Fixed Issues in Version 497.09

Fixed Issues in this Release

  • [Red Dead Redemption 2/Doom Eternal]: The game crashes with TDR or the system crashes while running the game. [200766423]
  • [Doom 3 BFG Edition]: The games shows corruption upon launch. [3407653]
  • [YouTube]: The YouTube web site randomly displays extreme contrast/gamma while idle or during video playback. [3420164]
  • [NVIDIA Image Scaling]: After performing a clean install or over install over version 496.49, NVIDIA Image Scaling resolutions do not appear in the game. [3434708]
  • Games do not launch correctly on GeForce GTX 750 Ti when NVIDIA Image Scaling is enabled. [3442778]
  • [Notebook]: Black screen may be observed on some Optimus notebooks with 1440p/165hz panels when in discrete GPU mode. [3426730]
  • [Notebook]: eDP panel cannot be lit when booting to the desktop after switching to discrete mode. [3423400]
  • Using Adaptive Vertical Sync while G-SYNC is enabled may result in random black screen. [3437003]

Open Issues in Version 497.09 WHQL

Windows 10/11 Issues

  • [Horizon Zero Dawn Complete Edition]: After attempting to change resolutions, the resolution does not change and the game falls out of IFlip mode. [3442862] To apply the new resolution, press Alt+Tab.
  • [Supreme Commander: Forged Alliance/Supreme Commander 2]: Performance drop when there is mouse movement. [3405920]
  • [Deathloop][HDR]: TDR/corruption occurs in the game with Windows HDR enabled. If this issue occurs, toggle the Windows HDR setting.
  • Sonic & All-Stars Racing Transformed may crash on courses where players drive through water. [3338967]
  • In multi-monitor configurations, the screen may display random black screen flicker. [3405228]
  • [HDR][G-Sync]: Mouse pointer gets stuck after turning on HDR from the Windows Control Panel or after toggling G-Sync from the NVIDIA control panel. [200762998] To work around, click the mouse (right or left button). The mouse cursor will be sluggish for a few seconds before returning to normal operation.
  • [NVIDIA Advanced Optimus][NVIDIA Control Panel]: After setting the display multiplexer type to “dGPU”, the setting is not preserved across a reboot or resume from S4. [200779758]
  • [NVIDIA Image Scaling][Desktop]: The screen moves to the upper left corner on cold boot when Image Scaling is applied to the desktop. [3424721] Do not apply NVIDIA Image Scaling to the desktop. It is intended only for video upscaling or for games which do not run with a scaling resolution unless the same Image Scaling resolution is
  • applied on the desktop.
  • [NVIDIA Image Scaling][DirectX 11 video apps]: With Image Scaling enabled, video playback is corrupted or results in a system hang after performing an HDR transition. [3431284]

Source: NVIDIA

Tsing Mui
News poster at The FPS Review.

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