NVIDIA Releases GeForce Game Ready Driver 497.09 Driver with Support for Halo Infinite and More

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Image: NVIDIA

NVIDIA has released GeForce Game Ready driver 497.09. The latest driver adds support for 343 Industries’ sixth mainline installment of Halo, Halo Infinite (December 8, 2021), as well as space-combat shooter Chorus and PvE survival game ICARUS (both out on December 3, 2021). Users will also find support for newly validated G-SYNC Compatible displays and new GeForce Experience optimal settings.

A direct link to the GeForce Game Ready driver 497.09 for Windows 10 and 11 64-bit systems can be found here, while a full list of fixes can be found here.

Support For Newly Validated G-SYNC Compatible Displays

MANUFACTURERMODELHDRSIZELCD TypeResolutionVRR Range
ASUSXG27UQRYes27″IPS3840×2160 (4K)60-144Hz
DellG2722HSNo27″IPS1902×1080 (FHD)48-165Hz
DellG3223DYes32″IPS2560x 1440 (QHD)48-165Hz
DellG2422HSNo24″IPS1920×1080 (FHD)48-165Hz
LG32PG750Yes32″IPS2560×1440 (QHD)60-165Hz
MSIG273No27″IPS1920×1080 (FHD)60-165Hz

New Games Supported By GeForce Experience’s Optimal Settings

  • Farming Simulator 22
  • Halo Infinite
  • Inscryption
  • Ruined King: A League of Legends Story
  • Crab Game

Changes and Fixed Issues in Version 497.09

Fixed Issues in this Release

  • [Red Dead Redemption 2/Doom Eternal]: The game crashes with TDR or the system crashes while running the game. [200766423]
  • [Doom 3 BFG Edition]: The games shows corruption upon launch. [3407653]
  • [YouTube]: The YouTube web site randomly displays extreme contrast/gamma while idle or during video playback. [3420164]
  • [NVIDIA Image Scaling]: After performing a clean install or over install over version 496.49, NVIDIA Image Scaling resolutions do not appear in the game. [3434708]
  • Games do not launch correctly on GeForce GTX 750 Ti when NVIDIA Image Scaling is enabled. [3442778]
  • [Notebook]: Black screen may be observed on some Optimus notebooks with 1440p/165hz panels when in discrete GPU mode. [3426730]
  • [Notebook]: eDP panel cannot be lit when booting to the desktop after switching to discrete mode. [3423400]
  • Using Adaptive Vertical Sync while G-SYNC is enabled may result in random black screen. [3437003]

Open Issues in Version 497.09 WHQL

Windows 10/11 Issues

  • [Horizon Zero Dawn Complete Edition]: After attempting to change resolutions, the resolution does not change and the game falls out of IFlip mode. [3442862] To apply the new resolution, press Alt+Tab.
  • [Supreme Commander: Forged Alliance/Supreme Commander 2]: Performance drop when there is mouse movement. [3405920]
  • [Deathloop][HDR]: TDR/corruption occurs in the game with Windows HDR enabled. If this issue occurs, toggle the Windows HDR setting.
  • Sonic & All-Stars Racing Transformed may crash on courses where players drive through water. [3338967]
  • In multi-monitor configurations, the screen may display random black screen flicker. [3405228]
  • [HDR][G-Sync]: Mouse pointer gets stuck after turning on HDR from the Windows Control Panel or after toggling G-Sync from the NVIDIA control panel. [200762998] To work around, click the mouse (right or left button). The mouse cursor will be sluggish for a few seconds before returning to normal operation.
  • [NVIDIA Advanced Optimus][NVIDIA Control Panel]: After setting the display multiplexer type to “dGPU”, the setting is not preserved across a reboot or resume from S4. [200779758]
  • [NVIDIA Image Scaling][Desktop]: The screen moves to the upper left corner on cold boot when Image Scaling is applied to the desktop. [3424721] Do not apply NVIDIA Image Scaling to the desktop. It is intended only for video upscaling or for games which do not run with a scaling resolution unless the same Image Scaling resolution is
  • applied on the desktop.
  • [NVIDIA Image Scaling][DirectX 11 video apps]: With Image Scaling enabled, video playback is corrupted or results in a system hang after performing an HDR transition. [3431284]

Source: NVIDIA

Tsing Mui
News poster at The FPS Review.

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