Chorus Launches with DLSS, but Ray-Traced Reflections Will Be Added at a Later Date

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Image: FISHLABS

Space-combat shooter Chorus launched this week. The developers originally announced it would feature ray-traced reflections, but it only launched with DLSS. When contacted about the missing feature, FISHLABS said ray tracing was coming and that it would share more details in the coming months. A new official launch trailer has also been released.

Despite the missing feature, the game is already off to a good launch, receiving positive reviews on Steam. Many of the reviews are praising its controls, combat, visual designs, and its soundtrack. DSOG has done some early testing and reported that an NVIDIA GeForce RTX 3080 rendered around 100 FPS in 4K and, in some cases, up to 160 FPS. This is helped by DLSS 2.0, which enhances performance with minimal image quality loss.

Sources: DSOG, Steam

Peter Brosdahl
As a child of the 70’s I was part of the many who became enthralled by the video arcade invasion of the 1980’s. Saving money from various odd jobs I purchased my first computer from a friend of my dad, a used Atari 400, around 1982. Eventually it would end up being a lifelong passion of upgrading and modifying equipment that, of course, led into a career in IT support.

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