PlayStation VR2 to Deliver 800 PPI Resolution per Eye

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Image: Sony

Sony’s next-generation VR headset is going to boast some major upgrades over its predecessor, particularly in the display department.

That’s according to Ross Young, CEO of Display Supply Chain Consultants, who shared a new report revealing that the PlayStation VR2 will leverage two 2000 x 2040 panels that offer 800 PPI resolution per eye. This is a significant improvement over Sony’s current headset, which features a 5.7-inch, 1920 x 1080 display with a comparably limited PPI of just 386.

“As we published today in the DSCC Weekly Review, the Sony PSVR2 will have over 800 PPI resolution per eye with two 2000 x 2040 panels, up from 5.7″ 1920 x 1080 with 386 PPI in the PSVR for both eyes,” Young confirmed in a tweet that described the specifications for PlayStation VR2 as being “state of the art.”

VRcompare founder and CEO Rory Brown, who followed up on Young’s tweet, has estimated that Sony’s next-generation headset will have a PPD (pixels per degree) specification of around 20.5, which, according to a comparison shared by VRcompare, would put the PS VR2 ahead of the Valve Index and Oculus Quest 2 in that department.

As pointed out by Android Central, PPD is arguably more important than PPI when it comes to final image quality, as it’s the measurement of how many pixels an eye can perceive in a 1-by-1-degree area.

Sony confirmed the name of its next-generation headset, the PlayStation VR2, as well as its new VR controller, the PlayStation VR2 Sense controller, in an article published in early January. Its list of specifications and components include 90 Hz and 120 Hz refresh rates, a six-axis motion sensing system, and multiple cameras for headset and controller tracking.

Source: Ross Young (via Android Central)

Tsing Mui
News poster at The FPS Review.

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