Halo Infinite received mostly positive reviews at launch, but the Halo community has been expressing its frustrations over the lack of new content for the game, which it was supposed to receive every few months. 343 Industries has now explained its strategy on Reddit.
There are indeed a lot of challenges and constraints. We’re certainly not happy to be unable to meet player and community expectations, it’s a difficult situation that’s going to take the team time to work through. Right now the focus is on S2 and we’ll have more to share on that in the coming weeks. Meanwhile a lot of production planning, costing, planning, hiring, etc.. is all happening which doesn’t really lend to detailed regular updates. We understand the community is simply out of patience and frankly, I think understandably tired of words. We just need some time for the team to get the details sorted and then we can certainly share as much as we can.
Fans are unhappy with the response and are questioning the staffing decisions made by 343 Industries and Microsoft.
Tbh for the hiring – it seems related to all the contractors that were hired up to launch and then let go. I can’t tell if that is a 343 decision or Microsoft decision , but it seems like you would want more FTEs on a live service game like this. If it was Microsoft policy to only allow them to hire contractors not much they could’ve done. If it was 343, well they should’ve known better or found a way to convert them to FTEs.
It was just last month that lead multiplayer designer Andrew Witts left the team. Perhaps there are more changes happening at 343 Industries that have not been made public.
Season 2 is expected to arrive on May 3. The long-awaited co-op mode will be available later, as the team continues to work on QA issues.