Variable Refresh Rate (VRR) support is finally rolling out to PlayStation 5 owners this week. The news was shared by Hideaki Nishino (Senior Vice President, Platform Experience) today, who provided a list of games that will be patched with VRR support in the coming weeks. It seems that VRR can still be applied to PS5 titles that don’t officially support the feature, however.
PS5 titles that will receive game patches enabling VRR support in the coming weeks:
- Astro’s Playroom
- Call of Duty: Vanguard
- Call of Duty: Black Ops Cold War
- Destiny 2
- Devil May Cry 5 Special Edition
- DIRT 5
- Marvel’s Spider-Man Remastered
- Marvel’s Spider-Man: Miles Morales
- Ratchet & Clank: Rift Apart
- Resident Evil Village
- Tiny Tina’s Wonderlands
- Tom Clancy’s Rainbow Six Siege
- Tribes of Midgard
Variable Refresh Rate support for PS5 is rolling out this week (PlayStation.Blog)
VRR will arrive globally through a PS5 console update over the next few days (make sure you are connected to the internet to receive the update). Once you’ve received the update, VRR will automatically be enabled for supported games if your PS5 console is connected to an HDMI 2.1 VRR-compatible TV or PC monitor. You can also turn it off under “Screen and Video” in system settings.
As an added option, you can also choose to apply VRR to PS5 games that don’t support it. This feature may improve video quality for some games. If this results in any unexpected visual effects, you can turn off this option at any time. Please note that results may vary depending on the TV you’re using, the game you’re playing, and the visual mode you’ve selected for a particular game (if it supports multiple modes).
More details on how to enable VRR can be found on this support page. A highlight of the HDMI 2.1a specification, VRR enables a dynamic refresh rate for reducing or eliminating lag, judder, and frame tearing for a smoother gaming experience. Some of the more popular implementations on the market include AMD FreeSync and NVIDIA G-SYNC.