Image: 343 Industries

343 Industries has shared a tweet confirming that it is planning to roll out its first beta test for Halo Infinite’s highly anticipated Campaign network co-op mode in July. The test will be available as part of Halo Insider, an ongoing program that players can sign up for to help 343 Industries improve its games, products, and services. Progress on Halo Infinite’s Campaign network co-op mode was previously teased by old-school Halo developer and current Head of Creative Joseph Staten, who reported in a March 2022 update about how 343 Industries was making great progress on the feature alongside its complementary split-screen co-op mode. Halo Infinite’s second season, Lone Wolves, launched in early May with numerous additions that include new multiplayer game modes, maps, refresh rate options for Xbox Series X (30 Hz) and Xbox Series S (120 Hz) consoles.

[…] we will not be able to ship Campaign network co-op on May 3rd, at the start of Season 2. But we are still aiming to deliver Campaign network co-op later in Season 2, and we will share a release date for that and for split-screen co-op as soon as we can.

We are also making great progress on Forge. Indeed, we are already flighting Forge to a small group of community creators and working closely with them to ensure that all of you have a terrific experience creating, sharing, browsing, and playing Forge content. In the near term, we will continue to privately flight Forge as we develop it while also planning for public flight(s) later this year. We still have the goal of shipping Forge with Season 3.

Source: Halo

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1 comment

  1. There better also be split-screen, even on PC. Gears 4 and 5 have split-screen on PC, and Serious Sam 3 did up to I think 4P split-screen on PC years ago. But at minimum there needs to be LAN co-op. Honestly Halo Infinite should not have shipped without some form of co-op.

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