Dragon’s Dogma II Announced by Capcom, in Development on RE Engine

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Image: Capcom

Capcom has confirmed that Dragon’s Dogma II is in development, a sequel to the high fantasy, open-world hack-and-slash game that initially launched for PS3 and Xbox 360 consoles in 2012 before heading to PC as part of an expanded version dubbed Dark Arisen. Director Hideaki Itsuno announced the existence of the sequel during Capcom’s recent “10 Years of Dragon’s Dogma” celebratory event, which traced the origins of the franchise and some of the game’s bigger inspirations, including classic pen-and-paper role-playing games. Dragon’s Dogma II will be powered by RE Engine, Capcom’s proprietary engine that has since been used for Resident Evil 7: biohazard, Devil May Cry 5, and other of the developer’s biggest games. The original Dragon’s Dogma was one of Capcom’s fastest-selling PC games upon its release in 2016.

Touching on how the team built out the land of Gransys, the reason behind the game’s unique Pawn System, and the titles he worked on in between his initial concept for Dragon’s Dogma and the game’s release, we encourage Arisen of all types to enjoy Mr. Itsuno’s reflections on his time developing the original game and the thrill of the surprise announcement of Dragon’s Dogma II.

To celebrate, Dragon’s Dogma: Dark Arisen is also be on sale on PlayStation 4, Xbox One, Nintendo Switch, and Steam, making it the perfect time to explore the world of Gransys and prepare yourself for what lies ahead. They’re masteworks, all – you can’t go wrong.

Source: Capcom

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Tsing Mui
News poster at The FPS Review.

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