AMD has launched FidelityFX Super Resolution (FSR) 2.1, a new iteration of the temporal upscaling technology that features an enhanced algorithm for greater image quality.
- Farming Simulator 22 is the first game to feature AMD FSR 2.1, enabled this week as part of an update released on Tuesday, September 6.
- FSR 2.1 offers improved image quality and a reduction in artifacts (e.g., ghosting and shimmering) thanks to significant changes to certain parts of the algorithm, such as reactive/composition/transparency mask updates.
- FSR 2.0 upscaling technology has been announced for 45 available and upcoming games, including Cyberpunk 2077 and Red Dead Redemption 2, with 20 of those already available now.
- The new games bring the total number of AMD FSR 1.0 and 2.0 titles to over 135.
- AMD’s FSR 2 plugin for Unreal Engine 4.26/4.27 and Unreal Engine 5 has also been updated to use FSR 2.1, along with some additional improvements.
From the AMD Community blog:
The momentum behind AMD FidelityFX Super Resolution (FSR)1 only continues to grow. FSR 2 was released in May, then we celebrated the first anniversary of FSR in June, announcing that over 110 available and upcoming games support FSR, and a few weeks ago there was some exciting news at Gamescom — Saints Row, Ghostwire: Tokyo, and the breakout star of the show, Lies of P, are getting FSR 2. This brought us up to an already impressive 34 games supporting FSR 2 in just three and a half months since its launch.
Now we have reached another significant milestone for FSR – the release of FSR 2.1 with enhanced upscaling image quality, which is available now on GPUOpen for developers and in the latest update to Farming Simulator 22 for gamers. On top of that, the release of FSR 2.1 is not the only big news we have for FSR today – adding to the six FSR 2 games announced at Gamescom, we are adding 11 more games, bringing the total of available and upcoming FSR 2 games to 45!