Image: Turtle Beach

Turtle Beach has launched its first mobile gaming controller in the form of the Recon Cloud Hybrid Controller. Compatible with Xbox Series X, Xbox Series S, and Xbox One consoles, Windows 10/11, and Android 8.0+ devices, the controller features a “massive” 30+ hour battery life and will be available beginning October 16, 2022, for $99.99. Pre-orders are now open at www.turtlebeach.com and participating retailers worldwide.

Recon Cloud Controller features include:

  • Designed for Xbox & Cloud Gaming: Equipped with a detachable 10ft./3m braided cable for using in wired mode with Xbox Series X|S, Xbox One & Windows PCs, or flip the input switch to play wirelessly on Android 8.0+ devices and Windows PCs.
  • Long-Lasting Wireless Battery: Play mobile games for days with a 30-hour rechargeable battery, plus the controller fully recharges in just 2.5 hours.
  • Complimentary Xbox Game Pass Ultimate: A one-month free subscription to Xbox Game Pass Ultimate gives access to an expansive library of games.
  • Built for Cloud Gaming: Go beyond the Xbox Game Pass library on mobile, and play controller-supported games on GeForce Now, Stadia, Steam Link, and more.
  • Responsive Controls: Play in confidence with textured triggers and bumpers, an accurate 8-way D-pad, and smooth thumbstick movement.
  • Ergonomic Cooling Grips: Micro-cooling channels and a comfortable shape keep hands cool and dry while reducing fatigue over long gaming sessions.
  • Pro-Aim Focus Mode: One of two mappable buttons, Pro-Aim tunes thumbstick sensitivity for enhanced long-range accuracy.
  • Two Mappable Quick-Action Buttons: Customize your gaming experience with two mappable buttons, allowing up to four different switchable profiles.
  • Superhuman Hearing: From quiet footsteps sneaking up, to enemy weapon reloads, Turtle Beach’s exclusive Superhuman Hearing sound setting lets gamers hear every detail for the ultimate gaming audio advantage. Turtle Beach Signature Presets: Customize game audio with four audio EQ presets: Signature Sound, Bass Boost, Bass & Treble Boost, and Vocal Boost.
  • Immersive Vibration Feedback: Dual rumble motors in the handles and triggers offer enhanced feedback for ultra-realistic next-gen gameplay. 3.5mm Headset Connection: Take advantage of proven Turtle Beach audio enhancements by plugging in any 3.5mm connected headset.
  • Mic Monitoring: Hear and adjust the volume of your own voice to avoid shouting while chatting. Game & Chat Mix: Conveniently located game & chat mix controls.
  • *Features only available in wired mode.

“The response to our first wave of console and PC gaming controllers has been overwhelmingly positive, and now we’re further expanding our reach in this market to give mobile gamers the same uncompromised, award-winning controls,” said Juergen Stark, Chairman and CEO, Turtle Beach Corporation. “The Recon Cloud is the first of our expanded lineup of mobile controllers launching this year, with additional new products designed for iOS and other consoles coming soon.”

From a Turtle Beach press release:

Leading gaming accessory maker Turtle Beach Corporation (Nasdaq: HEAR) today revealed the Recon Cloud Hybrid Controller as its first mobile gaming controller and newest addition to the brand’s burgeoning and highly-acclaimed controller lineup. Designed and engineered by the same team behind Turtle Beach’s award-winning Recon Controller, REACT-R Controller, and VelocityOne Flight products, the Designed for Xbox Recon Cloud Hybrid Controller is for mobile gamers playing on compatible Android devices, on Xbox and PC. It has a massive 30+ hour battery life with quick, play-and-charge capability for all-day gaming when on-the-go. Once mobile gamers return home and connect the Recon Cloud to Xbox Series X|S, Xbox One, or Windows PCs with its 10-foot braided USB cable, they’ll have access to a suite of exclusive, game-changing Turtle Beach audio features like Superhuman Hearing, custom audio presets and more for the ultimate audio advantage.

The Recon Cloud Hybrid Controller combines the best of both worlds for mobile gamers on Xbox and PC. Gamers can play longer and in total comfort thanks to the Recon Cloud’s ergonomic shape and cooling grips. The Recon Cloud’s adjustable phone clip securely mounts all compatible Android phones – nearly any sized phone, even in its case – above the controller, and when the clip is detached, it converts into a tabletop stand.

Of course, it wouldn’t be a Turtle Beach controller without the brand’s exclusive built-in signature audio features. When the Recon Cloud is connected to Xbox Series X|S, Xbox One, and Windows PCs in wired mode, additional features – including Superhuman Hearing to hear enemy players before they see you, EQ Presets to personalize sound, controls for Game & Chat Balance to find just the right mix, and Mic Monitoring to ensure no more yelling at others – all come into play.

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21 comments

  1. I thought they were an audio company :p

    The only thing I know them from are the old sound card from the 90's, the Turtle Beach Tropez.

    Though I do recall seeing it in ads back then, I can't remember anyone actually having one.
  2. Also, i don't understand why anyone would want a controller on a PC.

    I mean, sure, they are great for things like fighting games and platformers, but if that is your style of game, may e you should just stick with consoles? :P
  3. When a game is made for it and has good controller support - it's awesome.

    Not every game is better with a controller, even when it has good support though. That also applies to consoles -- which, by the way, I do enjoy when I'm able to find these games: nothing better than being able to kick back on the couch with a beer and just play.

    My achy hands greatly appreciate getting a break from the mouse when I'm able to play something on the controller.
  4. I thought they were an audio company :p

    The only thing I know them from are the old sound card from the 90's, the Turtle Beach Tropez.

    Though I do recall seeing it in ads back then, I can't remember anyone actually having one.
    These days I tought they were mostly a headset selling company, but they seem to have some other gaming stuff too. I don't realy use headsets so never realy looked into them.
  5. Also, i don't understand why anyone would want a controller on a PC.
    I use a controller on PC for racing games mostly, and the occasional baseball and football games as well. Anything else I use the keyboard and mouse.
  6. Controllers offer some ergonomic benefits as well, which are hard to dismiss, especially for those who spend a lot of time on a keyboard and mouse for activities outside of gaming.

    I bought a cheap wired Xbox 360 controller years ago to use with some games that were clearly designed with their use in mind, but my lack of patience at the time had me retreating back to the familiar keyboard and mouse in short order.

    I'll give controllers another try when the time is right. 🎮
  7. I've been trying to get used to the Steam Deck controls. I'm getting discomfort (not pain so far) in my hands that isn't there with my KB/trackball setups. I don't see myself going with a controller on a desktop system.
  8. Also, i don't understand why anyone would want a controller on a PC.

    I mean, sure, they are great for things like fighting games and platformers, but if that is your style of game, may e you should just stick with consoles? :p
    I prefer to play ALL video games on PC, regardless of what kind of video game it is. Consoles are too restrictive. You have so much freedom on PC. Not to mention I also make heavy use of emulation (even though I still use the real hardware for consoles going all the way back to 3rd-gen). I play all kinds of video games, and I like having the freedom to use whatever means of control I find best for the particular game I am playing. I have an epic sh1tton of various different controllers I use on PC. I like being able to mod games (and it's great when the community can fix developer mistakes), I like having the best performance and visuals (sometimes even when the port to PC is botched), I like being able to tweak game settings, I like being able to install games to a specific location of my choice, I like being able to use the hardware I hand-picked to run the game, etc. PC gives choices, options, and far more control over your gaming experience than you would ever find on console. PC the the ultimate video game platform. Freedom to use whatever controller you wish whenever you wish is part of that.


    Games like horizon zero dawn and other games made focused on console play generally play better with a controller. Though when I want accuracy it's always back to kb and mouse.
    I can't aim worth a d4mn when using analog sticks (looks like a drunk baby is playing), and playing through all of HZD on PS4 was extremely painful. That game requires precise aiming. You have to be able to target specific components on the machines and sh1t. I had to deal with the controller (and not even a good controller, but a DualShock 4) and with 30fps. If I had any idea the game was gonna come to PC I never would have played it on console. I won't be making that mistake for the sequel. A friend offered to let me borrow his PS5 and the game so I could play through it, but I said no thanks, I'm waiting for the PC version. I need the accuracy of a mouse. In most cases, if I need to aim (whether in first-person or 3rd-person), I'd really like to have a mouse.


    I use a controller on PC for racing games mostly
    I have a G27 racing wheel controller but I do not have a proper setup for it, so most of the time with racing games I am stuck using a controller.


    I thought they were an audio company :p

    The only thing I know them from are the old sound card from the 90's...
    Yeah my popz and I have a bunch of their old sound cards. I also have a headset from them that I bought in the late 2000s. I too am surprised they are making controllers, or anything not audio-related.


    These days I tought they were mostly a headset selling company
    That's what they were last time I looked into them in the late 2000s. Haven't paid attention to 'em since. But in the end I'll always remember them for their PC sounds cards back in the day.


    I've been trying to get used to the Steam Deck controls. I'm getting discomfort (not pain so far) in my hands that isn't there with my KB/trackball setups. I don't see myself going with a controller on a desktop system.
    I borrowed a Steam Deck for 11 days and then my brother got one himself. I've spent a good amount of time with the Steam Deck. There's no way in f*ck I would try to use it for PC-centric games like first-person shooters or RTSes (unless I connect a keyboard and mouse to it). Also as a controller Steam Deck leaves a looooooot to be desired, compared to fantastic regular controllers like X360/XB1/XBSX controllers, Wii U Pro controller, Switch Pro Controller, etc. Compromises had to be made to fit all that **** on there with a screen in between. Most sh1t isn't in an ideal place. System is heavy too. You can't use something like a Steam Deck, a Nintendo Switch, or an Aya Neo and expect the built-in controls for those things to compare to using an actual decent & comfortable standalone controller.
  9. I've been trying to get used to the Steam Deck controls. I'm getting discomfort (not pain so far) in my hands that isn't there with my KB/trackball setups. I don't see myself going with a controller on a desktop system.
    Sorry to hear about your discomfort from the Steam Deck. Mind if I ask what trackball(s) you use? And do you use it for gaming? I sometimes get the urge to try one — although for non-gaming use in my case.

    Edit: Oops. To be clear, I meant that as a serious question...
  10. Sorry to hear about your discomfort from the Steam Deck. Mind if I ask what trackball(s) you use? And do you use it for gaming? I sometimes get the urge to try one — although for non-gaming use in my case.

    Edit: Oops. To be clear, I meant that as a serious question...
    I have a couple ELECOM EX-G Pro M-XPT1MRXBK, and on my main system I have a 20+ year old MS Trackball Optical. The common thread is that both have a button under the ring finger that can be assigned to a key. Very useful for gaming. I don't need 5000 dpi or 8000 Hz polling rate.

    When I built my first PC, I got a Logitech trackball and have been using them since. That was before scroll wheels, so the Logitech had 3 buttons. I got used to the 3 button setup for games, so I've looked for trackballs that still have the 3rd button.

    In 1st and 3rd person games, I use the 3rd (outside) button for forward, middle (right click) for backward, and inside (left click) for primary fire. Strafe, secondary fire, and everything else is on the keyboard.

  11. Cherish that MS Trackball Optical while it lasts. I had several many years ago and loved them. I was a little heartbroke when I read MS stopped making them. No one else has made a similar one worthy of the original.
  12. Cherish that MS Trackball Optical while it lasts. I had several many years ago and loved them. I was a little heartbroke when I read MS stopped making them. No one else has made a similar one worthy of the original.
    I still have 1 or 2 in reserve somewhere, but the wireless Elecom is better for the laptop and living room.
  13. I still have 1 or 2 in reserve somewhere, but the wireless Elecom is better for the laptop and living room.

    Now that I think of it, I also had several MS Trackball Explorers ... the version before they went with the optical sensor. Back when most of the hardware MS produced got "Explorer" tacked on to the end of the product name. But yes, also had several of the optical ones, too. Great product except the mouse buttons eventually failed on all of them.
  14. Now that I think of it, I also had several MS Trackball Explorers ... the version before they went with the optical sensor. Back when most of the hardware MS produced got "Explorer" tacked on to the end of the product name. But yes, also had several of the optical ones, too. Great product except the mouse buttons eventually failed on all of them.
    I've had the scroll wheel go out on a couple. In one case I know it was static discharge that did it. Luckily, my original is still clicking along.
  15. Any experience with Kensington? I have no idea how they compare with other brands. Unfortunately there doesn't appear to be much competition in this space.
    They used to be a good name in peripherals although I only know them for the locks lately.

    Looking at the link they have a lot of trackball models though

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