NVIDIA GeForce Game Ready Driver 531.29 WHQL Released with Fix for Higher CPU Usage from NVIDIA Container

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NVIDIA has released GeForce Game Ready Driver 531.29 WHQL. According to NVIDIA’s release highlights, the new driver fixes three bugs, including the one where GeForce users might experience higher CPU usage from the NVIDIA Container after exiting a game. It also addresses stability issues on certain laptops with GeForce GTX 10/MX250/350 series GPUs and Adobe applications. The CPU usage bug was initially addressed by NVIDIA through the 531.26 hotfix driver, but GeForce users who are still suffering from the problem can now grab this release instead.

531.29 WHQL Release Highlights

This new Game Ready Driver provides the best gaming experience for the latest new titles supporting NVIDIA DLSS 3 technology including Atomic Heart and the closed Beta of THE FINALS.

Fixed Issues in Version 531.29 WHQL

  • Higher CPU usage from NVIDIA Container might be observed after exiting a game [4007208]
  • Stability issues may be observed on certain laptops with GeForce GTX 10/MX250/350 series GPUs [4008527]
  • Adobe application stability issues using 531.18 [4009055][4008751]

Open Issues in Version 531.29 WHQL

  • Toggling HDR on and off in-game causes game stability issues when non-native resolution is used. [3624030]
  • Monitor may briefly flicker on waking from display sleep if DSR/DLDSR is enabled. [3592260]
  • [Halo Wars 2] In-game foliage is larger than normal and displays constant flickering [3888343]
  • [GeForce RTX 4090] Watch Dogs 2 may display flickering when staring at the sky [3858016]
  • [Hogwarts Legacy] Black Screen/Hang on Launch at Shader Compilation Screen using Driver 531.18 [4012825] Workaround: Close and relaunch game.
  • Applying GeForce Experience Freestyle filters cause games to crash [4008945]
  • Assassin’s Creed Origins stability issues using 531.18 [4008770]

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Tsing Mui
News poster at The FPS Review.

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