Raja M. Koduri Is Leaving Intel at the End of March for a “Software Startup”

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Image: Intel

Raja M. Koduri currently serves as the executive vice president and chief architect at Intel, where he’s tasked with growing the company’s efforts in graphics and accelerating high-priority technical programs, but it looks like he’s finally grown tired of the job. According to a tweet from Intel CEO Pat Gelsinger, Koduri, who originally joined Intel in 2017 to develop what would eventually become the Arc series of discrete GPUs, is set to leave the company at the end of March for a software startup. Critics of Intel’s Arc GPUs have made a habit of blaming Koduri for their supposed shortcomings, which are said to include performance issues with certain games, but Gelsinger’s statements would suggest that Koduri’s leave has nothing to do with his work performance.

From a Pat Gelsinger tweet:

On a bittersweet note, saying farewell to @Randhir_Intel and @RajaXg, both leaving Intel at the end of March.

Thank you @RajaXg for your many contributions to Intel tech & architecture-especially w/high-performance graphics that helped bring 3 new product lines to market in ‘22. Wishing you success as you create a new software co. around generative AI for gaming, media & entertainment.

From a Raja Koduri tweet:

Thank you Pat and @intel for many cherished memories and incredible learning over the past 5 years. Will be embarking on a new chapter in my life, doing a software startup as noted [above]. Will have more to share in coming weeks.

From an Intel biography:

Koduri previously served as general manager of the Accelerated Computing Systems and Graphics Group, where he led a business unit chartered with delivering high performance computing and graphics solutions for integrated and discrete segments across client, enterprise and data center. He also led the creation and execution of Xe, oneAPI, and other key hardware and software technologies critical to high performance computing and graphics.

A respected innovator and visionary, Koduri has devoted his career to advancing visual and accelerated computing across a range of platforms, including PCs, game consoles, professional workstations and consumer devices. Before joining Intel in 2017, he was senior vice president and chief architect of the Radeon Technologies Group at Advanced Micro Devices Inc. Koduri led the group and had overall responsibility for the graphics technologies used in AMD’s accelerated processing unit (APU), discrete GPU, semi-custom and GPU computing products.

From 2009 to 2013, Koduri served as director of graphics architecture at Apple Inc. During his tenure there, he helped establish a leading graphics subsystem for the company’s Macintosh product family and led the transition to Apple’s Retina displays. Earlier in his career, Koduri held various graphics leadership roles at AMD and ATI Technologies Inc., which included spearheading GPU performance initiatives in hardware and software, creating a GPU computing ecosystem and contributing to graphics product features. He initially joined AMD in 2001.

Koduri holds a bachelor’s degree in electronics and communications from Andhra University and a master’s degree in electronics and communications from the Indian Institute of Technology Kharagpur, both in India. He serves as chief technical adviser to the board of directors for Makuta VFX, an award-winning visual effects and animation company.

He lives in California with his family.

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Tsing Mui
News poster at The FPS Review.

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