Half-Life 2 RTX with Full Ray Tracing Announced

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Image: NVIDIA

Half-Life 3 is still nowhere to be found, but NVIDIA may have the next best thing with Half-Life 2 RTX, a new RTX Remix Project that was announced today. In development by four of Half-Life 2’s top mod teams, this is an updated version of one of Valve’s best games that features full ray tracing and other modern updates. NVIDIA also confirmed that Portal with RTX is getting NVIDIA DLSS 3.5 later this fall.

As with the Portal projects, almost every asset is being reconstructed in high fidelity, and full ray tracing (otherwise known as path tracing) is being leveraged to bring cutting-edge graphics to Half-Life 2. In Half-Life 2 RTX, average world textures have 8X the pixels, and assets like the suit feature 20X the geometric detail of the original game. You can now see the fabric weavings around the joints of the suit, and the interplay of plastics and metals that compose the chest, leg, and arm pieces.

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Tsing Mui
News poster at The FPS Review.

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