Cyberpunk 2077: Phantom Liberty NVIDIA DLSS 3.5 Ray Reconstruction Game Ready 537.42 WHQL Driver Released

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Image: NVIDIA

NVIDIA has announced that the new GeForce Game Ready 537.42 WHQL driver is now available for download through GeForce Experience. This driver was designed to provide the best gaming experience for the latest new games supporting DLSS 3.5 technology and DLSS Ray Reconstruction, including Cyberpunk 2077: Phantom Liberty, which launches on September 25 for the PC, PS5, and Xbox Series X|S platforms. It also includes support for a few other new DLSS games, including Warhaven (DLSS 3), Witchfire (DLSS 3), and Party Animals (DLSS 2/Reflex), all of which are out now.

New Game Support in Version 537.42 WHQL

  • Cyberpunk 2077: Phantom Liberty
  • Warhaven
  • Witchfire
  • Party Animals

Fixed Gaming Bugs in Version 537.42 WHQL

  • N/A

Fixed General Bugs in Version 537.42 WHQL

  • [Octane Render]: intersection shaders cause slowdown in performance [4164876]
  • [Octane Render]: inconsistent behavior and broken motion keys using TLAS with numKeys=2 [4088077]

Open Issues in Version 537.42 WHQL

  • [Halo Infinite] Significant performance drop is observed on Maxwell-based GPUs. [4052711]
  • [DaVinci Resolve] This driver implements a fix for creative application stability issues seen during heavy memory usage. We’ve observed some situations where this fix has resulted in performance degradation when running DaVinci Resolve. This will be addressed in an upcoming driver release. [4172676]

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Tsing Mui
News poster at The FPS Review.

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