Nintendo Switch 2 Supports NVIDIA DLSS 3.5 and Ray Reconstruction, but Not Frame Generation: Report

The FPS Review may receive a commission if you purchase something after clicking a link in this article.

Image: Nintendo

The Nintendo Switch 2 isn’t expected to feature ultra-powerful gaming hardware, but that may not matter too much in the long run, as the system is now rumored to launch with support for the latest and greatest version of NVIDIA’s DLSS technology. According to insider Nate the Hate, who shared a new video discussing the Switch 2’s alleged feature set today, Nintendo’s next system is going to leverage NVIDIA DLSS 3.5, the newest version of green team’s game-enhancing suite that introduces Ray Reconstruction for improved ray-traced visuals—although at this point, it seems unclear as to whether Nintendo’s implementation of the tech will reach parity with what’s available on PC. While the Super Resolution and DLAA features of DLSS 3.5 seem like a given, including what is apparently Ray Reconstruction, Nate said that he has heard that Frame Generation “is being omitted.” Recent rumors would suggest that the Nintendo Switch 2 should be out by the end of 2024.

…at this point that the chip of the switch successor is a custom chip it has a custom feature set and there is no chip that you could go and do a one-to-one comparison to even get a general idea of what the switch successor is capable of because as we said back in August when there was some discussion about what dlss is being used on it and I had heard that it’s DLS 3.5 but it may not be feature complete with what you see on PC and one of the features that I believe is being omitted from the switch successor is frame generation but the fact that they are using a custom feature set means it can have a lot of the current day technology that Nvidia has continues to bring to PC like Ray reconstruction that is a fairly new release from Nvidia on PCS so that shows what this Hardware can have in terms of a feature set.

…it’s going to be very interesting when we finally do see the performance of this so when it comes to the switch successor and as we said you know they had the tech demos and such at Gamescom with the Matrix awakens that impressed a lot of people and now being able to confirm that Ray reconstruction is a feature for the switch successor…

Join the discussion in our forums...

Tsing Mui
News poster at The FPS Review.

Recent News