The main menu for METAL GEAR SOLID Δ: SNAKE EATER, an Unreal Engine 5 remake of Hideo Kojima’s 2004 action-adventure stealth game, has been unveiled as part of a new production hotline video that Konami uploaded to its Japanese channel today to present the latest news on the franchise to Metal Gear fans. Noriaki Okamura, who currently serves as the series’ producer, covers a range of topics, including how his team is looking to implement native 4K resolution for all of the titles featured in the METAL GEAR SOLID: Master Collection as part of what will seemingly be a free update.
The title screen, where Big Boss is nowhere to be found:
The full video:
Konami on the MGS – Master Collection:
The origin of stealth action returns. METAL GEAR SOLID: MASTER COLLECTION Vol. 1 unifies the beginning of the METAL GEAR gameplay experience in one single package. Infiltrate enemy fortresses all over the globe, complete your missions with stealth and experience the thrilling cinematic story of the METAL GEAR series.
MGS – Master Collection players are saying:
- “…this is a very flawed port. Basically a cut and paste emulation job. Very lazy, do better Konami.”
- “i cannot stress this enough: EFF KONAMI. EFF KONAMI SO EFFING MUCH.”
- “I am not recommending this game for one reason; video and audio LAG HARD.”
- “THERE IS A PC PORT FROM GOG from 20 years ago that looks 10 times better. Play that one instead.”