Colossal Order and Paradox Interactive Issue a Joint Apology and Offer Refunds for Cities: Skylines II Beach Properties DLC

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Image: Paradox Interactive

Colossal Order and Paradox Interactive are offering refunds to those they can who purchased Cities: Skylines II Beach Properties DLC. The new DLC introduced modding tools allowing the player to customize their beachfront properties. Evidently though, much like the base game, the DLC didn’t exactly meet players’ expectations and has led to an apology from its developers who are once again admitting to issues with the current state of the game, asking for forgiveness, and promising to do better.

Per the developers:

“We thought we could make up for the shortcomings of the game in a timeframe that was unrealistic, and rushed out a DLC that should not have been published in its current form. For all this, we are truly sorry. When we’ve made statements like this one before, it’s included a pledge to keep making improvements, and while we are working on these updates, they haven’t happened at a speed or magnitude that is acceptable, and it pains us that we’ve now lost the trust of many of you. We want to do better.”

The developers are offering refunds for those it can, who purchased the DLC separately, but have stated they are currently unable to issue partial refunds for folks who may’ve bought the Ultimate Editions which include it. They are, however, offering 3 Creator Packs and 3 Radio Stations for free (a value of $39.99) as compensation. Colossal Order and Paradox Interactive have also said they are working on additional free updates and content, plus the Bridges and Ports paid DLC which is planned for 2025. The developers have stated they will be seeking input from the player community to further improve the game.

Console version update:

A console release is still in the works but the developers have expressed regret with the PC launch of Cities: Skylines II and as such do not want to repeat that experience with a console launch. They are presently working on build updates and hope to issue some sort of announcement before the month is out and are optimistic about a possible October release.

Per the developers:

“We have been struggling to get Cities: Skylines II to the necessary level of optimization for a console release, but are now hopeful that an upcoming build delivery in April will demonstrate sufficient progress for us to progress with a release candidate, and then a release build targeted for October.”

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Peter Brosdahl
As a child of the 70’s I was part of the many who became enthralled by the video arcade invasion of the 1980’s. Saving money from various odd jobs I purchased my first computer from a friend of my dad, a used Atari 400, around 1982. Eventually it would end up being a lifelong passion of upgrading and modifying equipment that, of course, led into a career in IT support.

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