Over 3 Hours of Gameplay from Open-World Wuxia Action Adventure RPG Where Winds Meet Closed Beta Posted Online

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Image: EverStone Studio

Over 3 hours of gameplay for EverStone Studio’s upcoming open-world game, Where Winds Meet, is now available to view online. Announced in 2022 for PC with a late 2024 planned release and has been built using Unreal Engine 5. Where Winds Meet has already been described as an amalgamation, or at least being reminiscent of Ghost of Tsushima, Assassin’s Creed, The Witcher, and even Zelda. Players can use Wuxia martial arts with spears, long swords, twin blades, broadswords, and even fans to fight with. Other abilities include stealth mechanics, ranged attacks with bows, and “Acupuncture Hitting, Lion’s Roar, Merciful Picking, and Tai Chi”.

Description (per game page):

“Embark on an unforgettable journey in Where Winds Meet, an open-world action-adventure RPG set in ancient China’s tumultuous Five Dynasties and Ten Kingdoms era.

Explore a land ravaged by war and territorial disputes, where political intrigue, power struggles, and epic battles shape the course of history. Amidst the chaos, discover a world brimming with cultural richness and prosperity, where heroes rise and legends are born.

Will you embrace your destiny as a young martial artist, uncover the secrets of your identity, and forge your own path in an era of boundless possibilities?

Embark on an epic adventure through a vast and seamless open world, where breathtaking landscapes unfold before your eyes.

From tranquil countryside to lively city, majestic wilderness, mysterious caves, and treacherous canyons, every corner of this expansive and unparalleled free realm holds something incredible.

Prepare for thrilling adventures, and unknown dangers, and encounter mysterious wonders while mastering and employing various mystical Wuxia artistries as you explore this captivating world.

Dive into an immersive and authentic world, with realistic physical conditions, real consequences, and the interconnectedness of nature and society. Interact with a diverse cast of characters, shaping their narratives through your choices.”

Where Winds Meet entered its first closed beta this week and it was from there that one participant posted over 3 hours of gameplay. It’s quite easy to see where the comparisons to other games come from but also how the developers are attempting to create a unique identity for the game as well.


“The game also promises to pack a free construction system with 600 authentic antique components and an environment system. These will allow players to interact with the whole world.”

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Peter Brosdahl
As a child of the 70’s I was part of the many who became enthralled by the video arcade invasion of the 1980’s. Saving money from various odd jobs I purchased my first computer from a friend of my dad, a used Atari 400, around 1982. Eventually it would end up being a lifelong passion of upgrading and modifying equipment that, of course, led into a career in IT support.

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