Razer Wolverine V3 Pro Announced as the Ultimate Wireless Esports Controller for Xbox and PC

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Image: Razer

The Razer Wolverine V3 Pro, an officially licensed wireless esports controller for Xbox and PC that was engineered in close collaboration with esports professionals and said to be the pinnacle of its category, offering two claw-grip bumpers, four mouse-click back paddles, Hall Effect precision thumbsticks, and other premium features, is now available from Razer.com, RazerStores, and authorized resellers, Razer has announced. Joining it is the Razer Wolverine V3 Tournament Edition, a wired alternative that Razer says offers the same high level of customization, precision, and control as its wireless counterpart, now available for pre-order.

Pricing and availability:

  • Razer Wolverine V3 Pro
    • $199.99 USD / €229.99 MSRP 
    • Razer.com, RazerStores & Authorized Resellers – Available Now, 28 August 2024
  • Razer Wolverine V3 Tournament Edition
    • $99.99 USD / €119.99MSRP 
    • Available for pre-order exclusively at Best Buy in North America
    • Razer.com, RazerStores & Authorized Resellers – Available for Pre-Order, 28 August 2024

How the controllers compare:

Razer Wolverine V3 ProRazer Wolverine V3 Tournament Edition
COMPATIBILITYXbox Series X|S & PC (Windows)Xbox Series X|S & PC (Windows)
CONNECTIVITYRazer Hyperspeed WirelessDetachable USB-C Cable
MULTI-FUNCTION BUTTONS4 Mouse Click Back Paddles
2 Claw Grip Bumpers
4 Mouse Click Back Paddles
2 Claw Grip Bumpers
TRIGGERS2 Hall Effect Analog triggers with Mouse Click trigger stops2 Hall Effect Analog triggers with Mouse Click trigger stops
THUMBSTICKSAnti-drift Hall Effect analog thumbsticksAnti-drift Hall Effect analog thumbsticks
MECHANICAL ACTION BUTTONSRazer Mecha Tactile Action Buttons + 8 Way D-PadRazer Mecha Tactile Action Buttons + 8 Way D-Pad
1000HZ PC TOURNAMENT MODEYes / Wired on PCYes / Wired on PC
CARRYING CASEYesNo

A promo for the new controller:

Razer on some of the Wolverine V3 Pro’s key features:

Four strategically placed mouse-click back paddles seamlessly integrated within the ergonomic, rubberized grips – deliver lightning-fast actuation on par with Razer’s leading gaming mice.

The paddles are complemented by two tactically located claw grip bumpers which provide flexibility while enhancing control to cater to players using claw grip. These features offer gamers the ability to execute complex commands with ease, providing a strategic advantage in any competitive scenario.

Seize every opportunity with the revolutionary Razer Pro HyperTriggers. These innovative triggers offer two distinct modes that gamers can set their controller to: instant mouse click actuation with zero travel time for unmatched speed, or ultra-precise analog control, allowing for full-range trigger motion. Integrated haptic feedback delivers realistic feedback, allowing gamers to feel the intensity of every shot.

Never miss a critical rotation with the all-new Hall Effect precision thumbsticks. These advanced analog sticks boast superior accuracy, and smoother movement compared to traditional models. Anti-friction rings and pro-grade materials ensure long-lasting durability, while customizable sensitivity and deadzone settings through the Razer Controller App allow for more precise, personalized control, making them ideal for any intense gaming sessions.

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Discussion (5 replies)

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DrezKill

Oh for f*ck's sake, we got "eSport controllers" now?! And how the f*ck is something that is wireless supposed to be "eSports" ready? I do see they plan on making a wired one. Also where would one actually use an "eSports controller"? If playing a first-person shooter competitively, then the "cyber-athlete" is gonna be using a mouse and keyboard. If it's a fighting game, then they would probably be using an arcade stick controller. So not sure who the f*ck this product is for.

Riccochet

"DrezKill, post: 88721, member: 230" wrote:

Oh for f*ck's sake, we got "eSport controllers" now?! And how the f*ck is something that is wireless supposed to be "eSports" ready? I do see they plan on making a wired one. Also where would one actually use an "eSports controller"? If playing a first-person shooter competitively, then the "cyber-athlete" is gonna be using a mouse and keyboard. If it's a fighting game, then they would probably be using an arcade stick controller. So not sure who the f*ck this product is for.

Every Apex pro uses a controller. Nearly every COD pro uses a controller.

Basically, if the game can use a controller and has aim assist a pro will be using a controller for it. And wireless has gotten so good that there's basically zero benefit to using a wired.

Aim assist is a joke. Seriously needs to be nerfed.

DrezKill

"Riccochet, post: 88722, member: 4" wrote:

Every Apex pro uses a controller. Nearly every COD pro uses a controller.


WHAAAAAAAAAAAAAAAAAAAAAAAAAAAT
Shows how much I know about eSports. This makes no sense to me whatsoever, but then again, neither does eSports and CPL-type stuff to begin with.

"Riccochet, post: 88722, member: 4" wrote:

Basically, if the game can use a controller and has aim assist a pro will be using a controller for it.


That seems like cheating and a lack of skill. The whole reason controllers have aim assist to begin with is cuz of how sh1tty analog sticks are for aiming. Why in the f*ck are they being allowed for "professional" competition? Cuz then every kill you get is not due to your skill, but the aim assist helping you.

"Riccochet, post: 88722, member: 4" wrote:

Aim assist is a joke. Seriously needs to be nerfed.


I needs to just be banned outright. It's fine if people wanna be insane and use a controller for a first-person shooter, but EVERYONE should be banned from using aim assist. That sh1t should be outright disabled.

"Riccochet, post: 88722, member: 4" wrote:

And wireless has gotten so good that there's basically zero benefit to using a wired.


Not sure I believe that, and that's coming from someone who has actually tried Logitech's Lightspeed technology. That's the most impressive wireless tech for input peripherals that I have experienced, but even then I wouldn't take it over wired.

Denpepe

"DrezKill, post: 88724, member: 230" wrote:

That seems like cheating and a lack of skill. The whole reason controllers have aim assist to begin with is cuz of how sh1tty analog sticks are for aiming. Why in the f*ck are they being allowed for "professional" competition? Cuz then every kill you get is not due to your skill, but the aim assist helping you.


If everyone has the same advantage it should still be the better player who wins (one of the reasons I don't like motorsports, the machine matters more then the driver so they don't compete on equal terms)

Riccochet

"Denpepe, post: 88727, member: 284" wrote:

If everyone has the same advantage it should still be the better player who wins (one of the reasons I don't like motorsports, the machine matters more then the driver so they don't compete on equal terms)

That's why I watch MX and SMX. Best rider wins.

Tsing Mui
News poster at The FPS Review.

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