Metal Gear Solid Series Producer Says His Mission Is to Bring Every Game to PC

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Image: Konami

METAL GEAR SOLID Δ: SNAKE EATER, a remake of Hideo Kojima’s 2004 action-adventure stealth game that features several improvements over its original PS2 counterpart, including a major overhaul in graphics courtesy of Unreal Engine 5, is unlikely to be the last Metal Gear game to arrive on PC, according to new remarks that Yuji Korekado, Metal Gear series producer, shared this week in an interview with Japan’s Famitsu Magazine. Korekado, who is credited in several Metal Gear games, including MGS V: THE PHANTOM PAIN (producer) and MGS: MASTER COLLECTION VERSION (content supervisor), told readers that his mission is to bring every game to PC, opening up the possibility of MGS4 and other long-requested Metal Gear titles on Windows platforms. Korekado was joined by producer Noriaki Okamura, who noted that while a remake of MGS or MGS2 could also happen, those would require more work than what METAL GEAR SOLID Δ: SNAKE EATER—a new trailer for which can be found below—demanded from the team.

Noriaki Okamura (producer): I think we should think about [remakes] after we finish making this work. For example, if we were to remake the original Metal Gear Solid or Metal Gear 1 and 2, there would be some parts that would not work with the same methodology as MGSΔ, including redesigning the level design. That would mean we would have to make more parts anew. So, are we allowed to make the next Metal Gear series, and how far should we go? We want everyone to play MGSΔ, get their opinions, and then move on. There are now very few staff members who worked with the original staff at the time. Before anyone involved is gone, we need to create a path to preserve the Metal Gear series for 10 or 50 years into the future. I think this is something we have to do.

Yuji Korekado (producer): We believe that making all of our titles playable on PC will maximize the chances that they will be enjoyed for 10 or 20 years to come, so our mission is to make that happen.

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Tsing Mui
News poster at The FPS Review.

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