The GeForce RTX 2060, a Turing-generation GPU that NVIDIA launched in January 2019, was never great at ray tracing despite what green team’s marketing department had claimed, according to a new retrospective for the graphics card that the Hardware Unboxed channel uploaded today. “NVIDIA heavily exaggerated the ray tracing abilities of the GeForce RTX 2060 at launch,” Tim Schiesser stated before saying that the GPU “is not, and never was, powerful enough to run ray tracing properly.” See below for some of the benchmarks that are featured in the video, including a list of “compromised ray tracing” benchmarks that show some of today’s most popular games running below 40 FPS when ray tracing is enabled at 1080p at low settings.


The RTX 2060 GPU delivers exceptional performance on modern games, with graphics enhanced by ray tracing and AI capabilities. Priced at $349, RTX 2060 delivers new levels of performance and features previously available only in high-end gaming GPUs. The RTX 2060 is 60 percent faster on current titles than the prior-generation GTX 1060, NVIDIA’s most popular GPU, and beats the gameplay of the GeForce GTX 1070 Ti. With Turing’s RT Cores and Tensor Cores, it can run Battlefield V with ray tracing at 60 frames per second – NVIDIA.