A New DirectStorage Test Is Now Available in 3DMark

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Image: UL Solutions

The 3DMark DirectStorage feature test, a new test that was designed to help PC gamers understand the potential performance benefits of Microsoft’s DirectStorage technology, is now available as a free update for the 3DMark Storage Benchmark DLC, UL Solutions has announced. UL, which shared the news on its website today, also announced that new soundtracks have been added to 3DMark’s Speed Way, Wild Life, and Wild Life Extreme Benchmarks, which can be enabled via the audio toggle on the benchmark page. See below for some screenshots that UL shared for its new DirectStorage feature test, including one that involves an ASUS PRIME X670-P WIFI motherboard equipped with a Samsung SSD 980 PRO NVMe SSD.

This test simulates a near-best-case scenario for a DirectStorage implementation, where asset loading is not impacted by other variables such as the game’s asset management system or other tasks being performed by the GPU. This means you can see a demonstration of the near-maximum potential performance benefits enabling DirectStorage could have for a system.

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Elf_Boy
Elf_Boy 👍 1

Would be nice to see Direct Storage used in more games.

Elf_Boy

No idea if my scores are good, fair, average or sucks ass****.

Brent_Justice
Brent_Justice 👍 2

Will be including this new benchmark in all future SSD reviews.

Grimlakin

"Brent_Justice, post: 91999, member: 3" wrote:

Will be including this new benchmark in all future SSD reviews.


Just wonder what the impact of lifecycle will be for running those tests.

DrezKill

"Elf_Boy, post: 91997, member: 438" wrote:

Would be nice to see Direct Storage used in more games.


Yeah. R&C: Rift Apart already made me a strong believer in it. At times the loading speed reminds me of the cartridge days.

Brian_B
Brian_B 👍 2

Without DirectStorage:

917,563 bogo mips

With DirectStorage

927,777 bogo mips

IT’S OVER 9,000 BETTER!!!

LazyGamer

I'll have to try again with a little more patience, test certainly took it's time getting set up so I aborted

"Grimlakin, post: 92020, member: 215" wrote:

Just wonder what the impact of lifecycle will be for running those tests.


Shouldn't be too bad if you're just checking and not racing benchmarks ;)

Tsing Mui
News poster at The FPS Review.

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