GameTechBench Is a New High-Performance Benchmark Powered by Unreal Engine 5 for Measuring GPU Performance in Real-World Gaming Scenarios and Offline Cinematic Rendering

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Image: VirtualUnreal

(PR) VirtualUnreal is proud to announce the launch of GameTechBench, a benchmarking tool designed to set a new standard in how we evaluate GPU performance. GameTechBench pushes the boundaries of what’s possible in graphics evaluation, providing gamers and professionals alike with an advanced tool for measuring their hardware’s true potential.

Developed using Unreal Engine 5.5, GameTechBench is more than just a benchmark—it’s a cutting-edge visual experience that leverages the latest advancements in gaming technology. With next-generation graphics and real-world gaming conditions, this benchmark sets a new standard for what can be achieved in hardware performance analysis.

Limited-time launch offer

To celebrate its release, GameTechBench is available at a special 25% launch discount. Additionally, players can download a free demo to explore the benchmark’s stunning visuals and cutting-edge performance features before committing to the full version.

Key Features

  • Next-Gen graphics – GameTechBench takes full advantage of Lumen, Nanite, Ray Tracing, Volumetric Fog, Megalights, Niagara, and more, offering an unparalleled graphical experience for benchmarking.
  • Real-world gaming conditions – Unlike traditional synthetic benchmarks, GameTechBench simulates environments from AAA games, rendering over 2 billion polygons to provide an accurate test for modern GPUs.
  • Two benchmarks in one
    • Real-Time: Test your GPU’s real-time performance with modes for Ray Tracing and Rasterization.
    • Path Tracing: Challenge your GPU with cinematic-quality rendering, perfect for professionals working in high-end visual projects.
  • Quick, accurate results – With lightning-fast loading times and a total test duration of just 2.5 minutes, GameTechBench provides reliable performance data in record time.
  • Real-time insights – Track detailed performance metrics, including FPS, VRAM usage, and more, throughout your benchmark run.
  • Integrated GPU ranking – Compare your GPU’s performance with others in a global ranking system that will be available very soon, allowing users to check how their hardware measures up against others worldwide.

Ready for Gamers and Professionals

  • Gamers & overclockers: See how your setup fares against the latest gaming tech.
  • Audiovisual industry: Assess your GPU’s performance in tasks like cinematic rendering, VFX, and high-level creative projects.

Availability

GameTechBench is now available for purchase on Steam, with a free demo and a limited-time 25% launch discount for early adopters.

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Discussion (6 replies)

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Grimlakin

This could prove useful.

MadMummy76
MadMummy76 👍 1

Demo is restricted to 1080p, and it looks absolutely awful, like its running in 320x200. Plus it runs with vsync on, so not really selling me on this "cutting edge" claim. Seems like an asset flip to me, but the experts will probably know more if it is at least any good as a benchmark.

LazyGamer
LazyGamer 👍 1

Tries to run at '2160p' on my 3840x1600, so I can't even hit 'run'.

Great demo!

LazyGamer
LazyGamer 👍 1

Welp, looks like they got it fixed with the latest update - can confirm @MadMummy76 that it does look like it's rendering at a lower resolution; to me it looks rather 'noisy/grainy'.

MadMummy76

"LazyGamer, post: 93263, member: 1367" wrote:

looks rather 'noisy/grainy'.


Rather is an understatement, it looks like it's a 90s voxel game.

Peter_Brosdahl
Peter_Brosdahl 👍 1

"MadMummy76, post: 93264, member: 1298" wrote:

voxel


boy that one didn't last very long. From games to 3D printing and then seemingly gone.

Tsing Mui
News poster at The FPS Review.

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