Hogwarts Legacy Is Getting a Free PC Modding Support Update on January 30

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Image: Warner Bros. Games

Anything can happen now that it’s been announced that Hogwarts Legacy is getting a free update to add modding support this week. Hogwarts Legacy is getting a creator tool kit that will allow players to create their own content such as dungeons, and quests, and share with the community or have fun customizing characters, items, and many other parts of the game. Players can also swap out a broomstick to fly and instead mount a dragon, or even a phoenix if looking for a more adventurous look while traversing the skies. An in-game mod section will allow players to download mods directly into their game from a repository hosted by CurseForge who will moderate submitted mods and already has content for players to experiment with.

Per the official social media page:

Ever wanted to ride a vacuum instead of a broom? Take a swing instead of a swish and flick? Test your mettle in a custom dungeon created by your fellow Community members?”

The Hogwarts Legacy creator kit launches on January 30 as a separate app on Epic Games Store but mods can be downloaded from either there or Steam. It will only be available for PC users and only in English. Developer Avalance Software has not said if the app, which was will make its way to consoles. Hogwarts Legacy has been a huge success for Warner Bros. Games, having sold over 30 million copies since its release in 2023. This will be the first time Warner Bros. Games has released a mod kit for one of its games.

Per Press Release (via Gamespress):

“Warner Bros. Games today announced that for the first time, it will officially support PC modding with the critically acclaimed open-world action RPG Hogwarts Legacy. Beginning 30th January, Steam and Epic Games Store players can download the latest patch to easily access and download available mods directly from the main menu in the game, and those who want to create their own mods can do so with the Hogwarts Legacy Creator Kit available for free on the Epic Games Store.

CurseForge, one of the world’s largest repository of mods and addons for video games, will be hosting and moderating the Hogwarts Legacy mods. The Hogwarts Legacy Creator Kit will support modding new quests, dungeons, and character enhancements such as cosmetics and skins. The mods can then be submitted through the CurseForge platform to be published in the game.”

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Discussion (8 replies)

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MadMummy76
MadMummy76 👍 1

I'm not liking this:

will be hosting and moderating the Hogwarts Legacy mods.


The mods can then be submitted through the CurseForge platform to be published in the game.”


Meaning the only way to install mods is through their system? I hope this is just an option and not an attempt at censoring mods they don't like.

Peter_Brosdahl
Peter_Brosdahl

Don't know and I'm not sure. Reporting on this, including the PR, has been interesting. Some say you can get the app from either EGS or Steam while the PR says EGS for the app but both for mods which to me seems confusing if the in-game option lets you get them.

Honestly, I don't do much game modding and when I do it usually involves downloading then manually extracting/pasting into whatever folder. Haven't really tinkered with developer toolkits but they sound interesting.

MadMummy76
MadMummy76 👍 2

After looking further into it, it seems like this is more an extensive customization app, than actual modding. They are probably opening some development tools that they streamlined.

It seems this app will be exclusive to EGS, but the uploaded and approved "mods" will be available in the steam version of the game as well, since installing and downloading is done through the game itself.

It seems like a fully closed ecosystem.

Riccochet
Riccochet 👍 1

Where there are modders there are creative people figuring out ways to bypass a closed system.

MadMummy76

"Riccochet, post: 93515, member: 4" wrote:

Where there are modders there are creative people figuring out ways to bypass a closed system.


I hope you're right, but if the assets are encrypted there is not much that can be done.

Grimlakin

"MadMummy76, post: 93524, member: 1298" wrote:

I hope you're right, but if the assets are encrypted there is not much that can be done.


Because encryption cold stops everything ever. It's a hurdle but it's far from a full stop. ;)

MadMummy76

"Grimlakin, post: 93528, member: 215" wrote:

Because encryption cold stops everything ever. It's a hurdle but it's far from a full stop. ;)


The dozens of games that they haven't been able to mod yet outside of basic in memory texture swaps says otherwise.

Grimlakin

"MadMummy76, post: 93531, member: 1298" wrote:

The dozens of games that they haven't been able to mod yet outside of basic in memory texture swaps says otherwise.


Fair maybe that's a big hurdle for modders as opposed to state run hacking groups. ;)

Peter Brosdahl
As a child of the 70’s I was part of the many who became enthralled by the video arcade invasion of the 1980’s. Saving money from various odd jobs I purchased my first computer from a friend of my dad, a used Atari 400, around 1982. Eventually it would end up being a lifelong passion of upgrading and modifying equipment that, of course, led into a career in IT support.

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