Valve’s New VR Headset “Deckard” Will Launch in Late 2025 for $1,200, It’s Claimed

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Image: Valve

Valve has supposedly been developing a new VR headset code named the “Deckard,” one that will cost $1,200 when it launches at the end of this year. From a report:

Several people have confirmed that Valve is aiming to release new standalone, wireless VR headset (codename Deckard) by the end of 2025. The current price for the full bundle is set to be $1200. Including some “in-house” games (or demos) that are already done. Valve want to give the user the best possible experience without cutting any costs. Even at the current price, it will be sold at a loss. A few months ago, we saw leaked models of controllers (codename Roy) in the SteamVR update. It will be using the same SteamOS from Steam Deck, but adapted for virtual reality. One of the core features is the ability to play flat-screen game that are already playable on Steam Deck, but in VR on a big screen without a PC. The first behind closed doors presentations could start soon.

Greg Coomer, one of Valve’s product designers, led credence to the development of a new VR headset in 2022 when he shared the following:

I can definitely say that we are continuing to develop VR headsets recently. Valve has a lot of expertise in VR devices and has faith in the medium and VR games. We hope to remain open on PC platforms rather than having VR games exclusively on a certain platform. While adhering to this belief, we are continuing development.

And here’s some supposed schematics/renders of the device and its controllers:

The Valve Index, Valve’s current headset, was released in April 2019 for $999. All of its accessories can be found on Valve’s Virtual Reality Hardware page, which remains live and can be accessed here.

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Marees

Valve speculated to launch all these 4 devices together

  1. Fremont — TV console

  2. a TV focused PC box/console running SteamOS.
  3. Has dedicated HDMI port
  4. Has a semi-custom CPU based on Hawk Point 2
  5. But with a removed iGPU. And dedicated RX 7600 GPU (No shared RAM)
  6. Has custom Valve mobo/case

[*]Ibex — gamepad for above
[*]Deckard — arm powered XR headset
[*]Roy — controller for Deckard

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Grimlakin

I still dont think VR will truly be a thing yet. I could see an AR gaming experience truly catch on first.

NTMBK
NTMBK 👍 2

A 7600 makes zero sense in a box launching at the end of this year, that's a two and a half year old card. My guess is that it's a placeholder card in developer kits to emulate something that wasn't available yet (either a chungus iGPU, or a 9600).

Marees

"NTMBK, post: 97382, member: 10804" wrote:

A 7600 makes zero sense in a box launching at the end of this year, that's a two and a half year old card. My guess is that it's a placeholder card in developer kits to emulate something that wasn't available yet (either a chungus iGPU, or a 9600).


Strix halo makes a good fit for the gpu
But the cpu is too powerful for this use case

Probably unsold laptop parts of Hawk Point & 7600m is my best guess

The current leaked Fremont specs are very competitive with xbox series S

SeymourGore
SeymourGore 👍 1

A set top box is cool (and I'd very likely pick one up), but what I'm really excited for is that controller. The trackpad is the one feature I miss most after moving to the ROG Ally.

Spec-wise it seems a bit low to me too (especially the 8GB VRAM), however if they can price this right and optimize games for it like they did for the Steam Deck, I could see it doing well-ish.

I'd be curious if the big boys (Lenovo, ASUS, MSI) will release their own version of Fremont with better specs.

Skillz
Skillz 👍 2

Awesome. More Valve hardware I can buy and then never use.

NTMBK
NTMBK 👍 3

"LeRoy_Blanchard, post: 97401, member: 137" wrote:

Awesome. More Valve hardware I can buy and then never use.


Goes well with the Steam games I buy and then never play

DAPUNISHER
DAPUNISHER 👍 3

"NTMBK, post: 97382, member: 10804" wrote:

A 7600 makes zero sense in a box launching at the end of this year, that's a two and a half year old card. My guess is that it's a placeholder card in developer kits to emulate something that wasn't available yet (either a chungus iGPU, or a 9600).


I should hope they would use a FSR 4 capable GPU.

Skillz
Skillz 👍 3

"NTMBK, post: 97405, member: 10804" wrote:

Goes well with the Steam games I buy and then never play

Quoted for truth.

Grimlakin
Grimlakin 👍 1

"NTMBK, post: 97405, member: 10804" wrote:

Goes well with the Steam games I buy and then never play


My log of un-played but owned games across platforms is truly staggering. If these were boxes on a wall I would need a freaking local library worth of shelf space to hold the games.

Ok someone should do an exercise on that. take the average PC game case. (Remember the titanic boxes with cool art (hot chicks) that used to be out there for dang near every game? Find those measurements... Get the short by height by depth spacing.... and figure out how many cubic feet of storage you would need to house them all. I bet for some of us it's going to be staggering.

Skillz
Skillz 👍 1

So here are my figures based on 335 games in my Steam library.

The first one assumes they're all in the "regular" DVD jewel cases

16.75 feet of shelves with a total volume of 4.62 sq ft.
That's roughly 6 shelves that are 3 ft wide

This one assumes they're all in the older, but newer "thin" big box cases. (these are 1.5" thick instead of the really old ones that were 2" thick)

41.88 ft feet of shelves with a total volume of 20.72 sq ft.
That's roughly 14 shelves that are 3 ft wide.

Grimlakin
Grimlakin 👍 1

"LeRoy_Blanchard, post: 97426, member: 137" wrote:

So here are my figures based on 335 games in my Steam library.



The first one assumes they're all in the "regular" DVD jewel cases



16.75 feet of shelves with a total volume of 4.62 sq ft.

That's roughly 6 shelves that are 3 ft wide



This one assumes they're all in the older, but newer "thin" big box cases. (these are 1.5" thick instead of the really old ones that were 2" thick)



41.88 ft feet of shelves with a total volume of 20.72 sq ft.

That's roughly 14 shelves that are 3 ft wide.


Nice.. and wow... just wow.. Lets forget about Falcon 4.0 and it's what... 50 floppy disk install? Though some are debating if that ever existed...

I remember doing an install of office 2000 YEA 2000!! On floppy disks on an exec's computer in my early days... it was like 120 floppy disks or something stupid like that.

On reflection I later realized that was a prank. But I never caught it when I was a young one.

Now I want to go find a external USB connected floppy drive and a disk install for something like Office. (Or make one). And play that prank on a new guy. See if they even know what it is. "Oh wow a 3d printed save icon cool..."

Skillz
Skillz 👍 1

50 floppy disks? No way. I don't think Falcon 4.0 ever released on floppy. Pretty sure Falcon 3.0 had ~13 disks it launched on, but it was significantly smaller than Falcon 4.0.

Since a lot of games came in different sized boxes you'd essentially have to search every-single-game, get the box dimensions and then calculate it. So instead I went with the "universal" size that most games were shipped in throughout the years. The bigger box version was a 2" spine and it wouldn't be that much bigger than the 1.5" smaller one, but lets figure out how much space 335 games of that size would require.

Total shelf length would be almost 56 feet long. Basically a whole wall in most homes bedrooms. Or an entire walk-in closet.

The volume would be that of around 28 sq ft.

This would require approximately 19 3 foot wide shelves.

Grimlakin

"LeRoy_Blanchard, post: 97428, member: 137" wrote:

50 floppy disks? No way. I don't think Falcon 4.0 ever released on floppy. Pretty sure Falcon 3.0 had ~13 disks it launched on, but it was significantly smaller than Falcon 4.0.



Since a lot of games came in different sized boxes you'd essentially have to search every-single-game, get the box dimensions and then calculate it. So instead I went with the "universal" size that most games were shipped in throughout the years. The bigger box version was a 2" spine and it wouldn't be that much bigger than the 1.5" smaller one, but lets figure out how much space 335 games of that size would require.



Total shelf length would be almost 56 feet long. Basically a whole wall in most homes bedrooms. Or an entire walk-in closet.



The volume would be that of around 28 sq ft.



This would require approximately 19 3 foot wide shelves.


Geezus man, What the hell kind of house are you living in with a 56 ft long wall?! That's like a viking hall not a bedroom or 'room'.

That's like 18.7 yards... (rounding)

a master bedroom long wall..

According to google the average master bedroom dimensions on a 2000 square foot home are about 14x16 or 16x20ft.. FT..

So I must ask MR Warbucks how big is your bedroom?!

DAPUNISHER

"Grimlakin, post: 97427, member: 215" wrote:

Nice.. and wow... just wow.. Lets forget about Falcon 4.0 and it's what... 50 floppy disk install? Though some are debating if that ever existed...


That's when me and my friends were making copies of all of our games for each other. So it is entirely possible it ended up in that format. I do not think it ever sold retail that way though.

Tsing Mui
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