Indiana Jones and the Great Circle
Indiana Jones and the Great Circle was released to PC in December of 2024 and is based on the Motor (id Tech 7) engine. This is another game that runs with ‘ray tracing’ enabled at all times by default. This game features ray-traced global illumination, sun shadows, and reflections, and has additional full path tracing options on supported video cards. The game also features NVIDIA DLSS, frame generation, textures, shadows, environments, and lighting. For this game, we are using an in-game manual run-through in an open outdoor area of The Stolen Cat Mummy: The Vatican mission with bright sunlight.

Indiana Jones and the Great Circle is VRAM dependent; with 8GB video cards, we simply cannot run at any game quality setting higher than “Medium.” The game will simply crash at higher settings with 8GB video cards. Therefore, we are ‘stuck’ at Medium settings with these video cards. The PNY GeForce RTX 5060 Ti OC 8GB running at 1080p and native resolution at Medium settings is very fast, providing 155FPS average and has very smooth and playable gameplay. The PNY GeForce RTX 5060 Ti OC 8GB is 56% faster than the Radeon RX 9060 XT 8GB video card. This makes sense because this game does use always on Ray Tracing built-in. Overclocking the PNY GeForce RTX 5060 Ti OC 8GB provides a 5% performance uplift.
