Indiana Jones and the Great Circle
Indiana Jones and the Great Circle was released to PC in December of 2024 and is based on the Motor (id Tech 7) engine. This is another game that runs with ‘ray tracing’ enabled at all times by default. This game features ray-traced global illumination, sun shadows, and reflections, and has additional full path tracing options on supported video cards. The game also features NVIDIA DLSS, frame generation, textures, shadows, environments, and lighting. For this game, we are using an in-game manual run-through in an open outdoor area of The Stolen Cat Mummy: The Vatican mission with bright sunlight.

Indiana Jones and the Great Circle is VRAM dependent; with 8GB video cards, we simply cannot run at any game quality setting higher than “Medium.” The game will simply crash at higher settings with 8GB video cards. Therefore, we are ‘stuck’ at Medium settings with these video cards. The XFX Swift Radeon RX 9060 XT OC Gaming Edition 8GB allows a playable experience at native resolution with well over 100FPS average. However, it is a large 28% slower than the GeForce RTX 5060 Ti 8GB. This is due to the game using built-in Ray Tracing graphics. Overclocking the XFX Swift Radeon RX 9060 XT OC Gaming Edition 8GB improves performance by 1%.
