
Ubisoft is celebrating the successful launch of Assassin’s Creed Black Flag Resynced, which has set a new franchise record and helped reach a major milestone. Jokingly called the worst-kept secret in the gaming industry following numerous leaks over the years, Assassin’s Creed Black Flag Resynced launched last week on July 9 and very quickly began showing signs of being a potential big hit for Ubisoft. However, things didn’t start as well as hoped, as early reviews criticized the publisher for including microtransactions.
Fans of the 13-year-old game were quick to point out that getting the $70 deluxe edition still didn’t provide all the content in the new game after discovering another $89 worth of in-game purchases. While most of the microtransactions are cosmetic, some could aid with game progress, such as crafting-related items. Fans have pointed out that this has somewhat been the norm in some AC games, but were disappointed by Ubisoft’s push for cash grabs, which include things tied to Assassin’s Creed Shadows. Beyond that, the other biggest complaint regards its current 30 FPS cap with the game’s cutscenes, but a mod already exists to fix it, and the publisher has said a forthcoming update will address it.
“Since it first launched in 2007, the Assassin’s Creed series has sold more than 250 million games worldwide. The franchise is now established as one of the best-selling series in video game history. Recognized for having some of the richest, most engrossing storytelling in the industry, Assassin’s Creed transcends video games, branching out into numerous other entertainment media.”
– Ubisoft
All this aside, Assassin’s Creed Black Flag Resynced saw over 2 million copies sold in 24 hours, started with a mixed review status on Steam, and quickly reached a mostly positive ranking from 79% of its reviews, which total nearly 7,000. Ubisoft’s press release praises the game’s successful launch, which has also helped the franchise pass a new milestone with over 250 million copies now sold.
“Black Flag has always held a special place in the heart of the community, and ours.” said Martin Schelling, Head of Assassin’s Creed Brand. ”Bringing it back with Resynced was a promise to that passion for Edward’s adventures, and to the unique sense of freedom players experienced back then. Seeing so many players set sail on day one, along with the great reviews from critics, is the greatest reward we could have hoped for.”
– Ubisoft
- 85% review score on Open Critic and 84% review score on Metacritic
- IGN scored Resynced 9/10 and declared it “bigger and better in all the ways that matter”
- Digital Foundry referred to it as “One of the most effective remakes we’ve ever seen.”
- Scored 4.79/5 on the PlayStation Store and 4.7/5 on the Xbox Store
Players and reviewers alike have also given praise for the game’s improved visual effects, but the general consensus for those aiming for the best image quality is to use the game’s presets and not focus too much on tweaking settings. While many can express their disappointment in the game’s many optional microtransactions, it’s refreshing to see the older game back and so popular with both old and new fans.

Discussion (14 replies)
Join Discussion →Inspired me to play the OG again. Maybe I'll finish it this time. Looks and plays great maxed out. Don't feel any need to get milked by double dipping.
I plan to get this but probably not until the fall or maybe even some time in winter, might even be next spring at this point. Replaying Rise of the Tomb Raider right now, about 3-6 hours left there, and then probably another run through of RE Requiem and maybe some other stuff. Got a good backlog of stuff and this, and 007 are ones I'm waiting to get much later.
I gave in... and it DOES look good with everything maxed at 4k. Better than the older engine by far.
Why can't games like this be in first person? Le sigh.
See I actually prefer third person of all things unless its a shooter. Interesting.
Imagine how much time you'd spend with your face nearly pressed against surfaces when climbing in AC games. Good luck countering attacks when fighting mobs. Knowing which is the best direction to dodge roll, etc.
AAAANNND I'm already bored with the combat. :ROFLMAO: Maybe I will just watch a Youtube vid with all of the cutscenes to get the story.
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Dang. They could just take those assets and do a complete underwater focused game and the team would've made them easy millions. Frickin' idiot narrow minded short sighted executives.
Literally an Aquaman game idea staring them in the face.
Not to sound rude... but Aquaman... is a tuff sell. I mean maybe better now with Mamoa having played the character... but that is still no guarantee.
Maybe not Aquaman, but something related to Atlantis (not a comic book).
While it is common to let go of contractors when a game is done, Ubi was f'ing stupid to make this team pay for others' mistakes. Ubi is in a s**t place because of repeated stupid decisions, and when they finally do have a hit on their hands, they double down on yet another. My condolences to the family for thier recent tragedy but beyond that my loathing for them grows with every new instance like this.
The industry itself operates on this high pay short work next to no security window. There are key assets they keep around and everyone else are effectively twmp workers. Its like employing talented short term contractors for a project. You have a few talented people and offer to convert a few others. But especially for the European countries... there is little incentive for the workers to stay on. They Have more Life security than we do in the US.
While it is a crap process from a US citizens POV its not nearly the burden as it would be for those of us working in the US.
I totally get it but between their other failed pirate game, outlaws, Avatar, NFTs, and I think maybe a couple of other flops so at some point accountability should go to the top and those at the bottom shouldn't have to pay for it. They had to know this game would do well given the amount of "leaks" which surfaced over the last two years and the positive coverage it got which stirred up further interest in it. It was an instant hit at launch and instead of putting a quality effort into something to follow, they jettisoned the talent and are probably already using AI, something they've said they intend to do, to generate a cash grab. Not to mention all the added microtransactions, some of which are more than just cosmetic, which were shoveled into this one.
I'm know I'm ranting, but I'm just so sick of this company even though they occasionally do manage to release something I'm interested in. This company is seriously making EA look angelic, who btw we haven't heard a peep out of after being bought out.
Ive had the original installed waiting to be played for years. Maybe one day.