Mass Effect 5 (or Mass Effect 4, for players who don’t consider Mass Effect: Andromeda to be a part of the mainline series) will not only maintain the mature tone of the original trilogy, which comprises Mass Effect (2007), Mass Effect 2 (2010), and Mass Effect 3 (2012), but also photorealistic visuals, according to the latest word from Michael Gamble, project director and executive producer at BioWare. The news comes nearly four years after BioWare released a teaser trailer for what it simply dubbed “the next Mass Effect,” delivering some CG footage that suggested the return of a few fan-favorite characters, including Liara T’Soni and Commander Shepard. Here’s the original word from Gamble, who clarified that he has no additional news to share at the moment ahead of Mass Effect Day (November 7):
Regarding tone questions: Mass Effect will maintain the mature tone of the original Trilogy. This is all I'm gonna say for now.
— Michael Gamble (@GambleMike) October 29, 2024
Join the discussion in The FPS Review Forums...
Discussion (5 replies)
Join Discussion →Please dont worry about photorealism too much or you go uncanny valley.
I don't think the uncanny valley is a thing for graphics, only robots.
Either way it's not the graphics I'm worried about, it is the writing.
I read the 'photorealistic visuals' as their way of saying 'not Dragon Age: Veilguard style'.
Graphics are somewhat of a priority for me but if the writing is crap it doesn't matter. I think we're at a point where most AAA studios have the resources for both but it comes down to the decision-making from the top. We can all note on who has left over the years but it doesn't matter if you do have a good team if those in charge don't understand their fanbase.
Mass Effect 5 : The Re-Andromeda-ing


Discussion (5 replies)
Join Discussion →Please dont worry about photorealism too much or you go uncanny valley.
I don't think the uncanny valley is a thing for graphics, only robots.
Either way it's not the graphics I'm worried about, it is the writing.
I read the 'photorealistic visuals' as their way of saying 'not Dragon Age: Veilguard style'.
Graphics are somewhat of a priority for me but if the writing is crap it doesn't matter. I think we're at a point where most AAA studios have the resources for both but it comes down to the decision-making from the top. We can all note on who has left over the years but it doesn't matter if you do have a good team if those in charge don't understand their fanbase.
Mass Effect 5 : The Re-Andromeda-ing