Turtle Beach Launches the VelocityOne Multi-Shift, Allowing Racers to Shift into a New Level of Realism with H-Gate, Sequential Shifting, and Analog Handbrake Modes

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Image: Turtle Beach

(PR) Leading gaming accessories maker Turtle Beach Corporation (Nasdaq: TBCH) today announced its groundbreaking new Turtle Beach VelocityOne Multi-Shift three-function gear shifter and handbrake is now available. Not only is VelocityOne Multi-Shift the perfect expansion to Turtle Beach’s VelocityOne Race Wheel & Pedals kit for Xbox and PC, but it is also universal and can be added to most other racing sim setups. VelocityOne Multi-Shift is a premium universal racing sim shifter and handbrake module that’s designed with high-end materials and innovative versatility to bring enhanced realism. It offers sim racing gamers an option for a standard H-gate shifting as well as a digital sequential shifting. Additionally, with the simple push of a button, VelocityOne Multi-Shift can be turned into an analog handbrake. Turtle Beach’s VelocityOne Multi-Shift Universal Gear Shifter & Handbrake is available now at www.turtlebeach.com and participating retailers worldwide for $129.99/£119.99/€129.99 MSRP.

VelocityOne Multi-Shift Key Features

  • Seven-Speed H-gate Gearbox Plus Reverse
  • On-the-Fly Sequential Mode Switch
  • Handbrake Mode for Precise, Analog braking
  • High & Low Range Gear Button for Up to 14 Gears
  • Hall-Effect Magnetic Technology for Smooth, Long-Lasting Durability
  • Integrated Desk Clamp or Permanent Mounting with Supplied Screws
  • Included Short & Long-Throw Shafts & Two Different Shift Knobs
  • Premium, Race-Inspired Design
  • Universal PC Compatibility and Xbox Compatibility via VelocityOne® Race
  • Add a Second Multi-Shift Unit for Dedicated Shift & Handbrake Controls

“VelocityOne Multi-Shift is our latest innovative racing sim peripheral for fans seeking the ultimate racing sim experience,” said Cris Keirn, CEO, Turtle Beach Corporation. “VelocityOne Multi-Shift offers racing sim gamers a new level of fidelity with its ability to be used as both a multi-function gear shifter and handbrake. Add in compatibility with Xbox and PC, and an alluring price point compared to the competition, and you can see why we believe it is such an attractive product offering for the racing sim community.”

VelocityOne Multi-Shift is a premium sim racing shifter & handbrake module that enables gamers to select between H-Gate shifting or rally-ready digital sequential shifting on-the-fly. More impressively, while in sequential mode the Handbrake button instantly transforms VelocityOne Multi-Shift into an analog handbrake. High-end soft-touch surfaces, steel components, and contactless, magnetic Hall-Effect sensors provide a true-to-life feel and long-lasting durability. VelocityOne: Multi-Shift features eight gear inputs (1-7 + Reverse), as well as a High/Low button that can be mapped and used to switch gears in farm and truck simulation games when pressed, making it great for sim games featuring vehicles with more gears.

VelocityOne Multi-Shift is plug-and-play compatible on Windows PC as a standalone device, or on Xbox Series X|S, Xbox One, and Windows PC via connection to Turtle Beach’s VelocityOne Race Wheel & Pedals kit. Plus, gamers can even add two VelocityOne Multi-Shifts to their setup – one as a dedicated gear shifter, and the other as a dedicated handbrake. Versatile mounting options allow gamers to fix VelocityOne: Multi-Shift to most desktops with the integrated clamp, or to sim rigs with the included hardware. Sim racers will also be able to swap between the H-gate shift knob and a short-throw shaft, a sequential shift knob and long-throw shaft, or their own custom shift knobs.

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Zarathustra
Zarathustra 👍 1

What, no clutch pedal? :p

Grimlakin
Grimlakin 👍 2

Kids these days would just think it's a button to turn on high beams.

If you get that you're old like me... congratulations.

DrezKill
DrezKill 👍 2

"Zarathustra, post: 93863, member: 203" wrote:

What, no clutch pedal? :p


My Logitech G27 back in the 2000s came with both shifter (6-speed h-gate in addition to paddle shifters) and clutch pedal, for a fraction of what modern-day steering wheel controllers cost, which come with less (often the shifter is separate for example, or there's no clutch pedal).

Zarathustra
Zarathustra

"DrezKill, post: 93890, member: 230" wrote:

My Logitech G27 back in the 2000s came with both shifter (6-speed h-gate in addition to paddle shifters) and clutch pedal, for a fraction of what modern-day steering wheel controllers cost, which come with less (often the shifter is separate for example, or there's no clutch pedal).

I really haven't played any driving games since the 90's

How many titles actually support manual clutching? I presume most games just have a "press to shift up, press to shift down". How about changing gears in non-sequential order?

DrezKill

"Zarathustra, post: 93891, member: 203" wrote:

I really haven't played any driving games since the 90's



How many titles actually support manual clutching? I presume most games just have a "press to shift up, press to shift down". How about changing gears in non-sequential order?


Those are very good questions, and I couldn't answer ya, as I haven't played many racing games in the last 20 years or so. And some of the more recent ones I played I ended up using a regular controller for, cuz it's a real hassle to break out the G27. I wish I had a proper, permanent setup for it, but I don't. But I think the more hardcore sim-like racers do have a lot of control and configuration options.

LazyGamer
LazyGamer 👍 2

"Zarathustra, post: 93891, member: 203" wrote:

How many titles actually support manual clutching? I presume most games just have a "press to shift up, press to shift down". How about changing gears in non-sequential order?


The serious ones that you don't see in benchmarks (often). Folks playing those are building their own controllers into their custom racing pods...

Grimlakin

Yea the Level of Investment to get into a true custom driving rig is beyond what I would want to spend.

Brian_B
Brian_B 👍 1

My son's cheap Logitech setup has a clutch pedal and I know he uses it because he screams about it all the time over Discord

He mostly plays BeamMG and Farming Simulator - so I assume at least some of those support a clutch.

Zarathustra
Zarathustra

"Brian_B, post: 93920, member: 96" wrote:

My son's cheap Logitech setup has a clutch pedal and I know he uses it because he screams about it all the time over Discord



He mostly plays BeamMG and Farming Simulator - so I assume at least some of those support a clutch.

What does he scream about the clutch? Complaining about it, or bragging? :p

Zarathustra
Zarathustra

I've never actually used a driving wheel, but I saw one on display somewhere recently. Can't remember where. Target? Microcenter? I believe it was Logitech branded.

It felt very flimsy and plasticky and nothing at all like driving a real car. I was kind of disappointed.

Maybe they come in different grades though.

MadMummy76
MadMummy76 👍 1

"Zarathustra, post: 93928, member: 203" wrote:

I've never actually used a driving wheel, but I saw one on display somewhere recently. Can't remember where. Target? Microcenter? I believe it was Logitech branded.



It felt very flimsy and plasticky and nothing at all like driving a real car. I was kind of disappointed.



Maybe they come in different grades though.


If it is not running an actual game that supports it then it has no resistance, it basically rotates freely. But I think despite being frowned upon Logitech wheels offer far more resistance than needed if you set the strength to maximum. I don't think anyone needs better unless they plan to go pro. Anything else is just snobbery.

Zarathustra
Zarathustra

"MadMummy76, post: 93929, member: 1298" wrote:

If it is not running an actual game that supports it then it has no resistance, it basically rotates freely. But I think despite being frowned upon Logitech wheels offer far more resistance than needed if you set the strength to maximum. I don't think anyone needs better unless they plan to go pro. Anything else is just snobbery.

Ahh, I did not realize the resistance was configurable. I figured it was physically built into the wheel, permanently.

Grimlakin
Grimlakin 👍 1

"Zarathustra, post: 93930, member: 203" wrote:

Ahh, I did not realize the resistance was configurable. I figured it was physically built into the wheel, permanently.


The Logitech ones are motorized and gear driven. Can feel chunky. You'll want a bracele for the foot pedals that break is super stiff.

Brian_B
Brian_B 👍 2

"Zarathustra, post: 93927, member: 203" wrote:

What does he scream about the clutch? Complaining about it, or bragging? :p


Yes

DrezKill
DrezKill 👍 1

I saw this setup a few years ago and I would freakin' looooove to have a setup like this!
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https://youtu.be/G4X4LJdcs7o

Tsing Mui
News poster at The FPS Review.

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