Intel Arc News Roundup: New Driver, Legacy Driver Branching Has Begun, Multiframe Generation Technology Could Be on the Horizon for XeSS, and More

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Image: Intel

Intel’s Arc graphics division has been busy with everything from new drivers, organizing the growing Arc portfolio, to new job postings. Things continue to move forward after last week’s bombshell announcement regarding NVIDIA and Intel’s multibillion-dollar deal to co-develop x86 iGPUs featuring RTX technology. There was some doubt on how the deal would affect Intel’s graphics division, but at least for now, things are moving forward the same as before.

Latest Arc Graphics Driver 32.0.101.8132

Driver Download Link Here.

Let’s start with the somewhat less exciting. A new driver, but to be fair, Intel Arc drivers have often provided performance improvements along with fixes and game-specific updates. In this case, the latest driver is primarily designed for Konami’s Silent Hill f but does provide some fixes as well. The following is a brief description, but more information can be found in the release notes here. An interesting twist is that this driver is Intel’s first Arc-only driver.

Fixed Issues:
Intel® Core™ Ultra Series 2 with built-in Intel® Arc™ GPUs:
▪ NBA 2K26* (DX12) may experience an application crash during gameplay.
▪ Adobe Premiere Pro* may experience an application crash while using audio enhancement features.
▪ PugetBench for Photoshop* may experience an application crash while running the benchmark.
▪ PugetBench for Lightroom* may experience an application crash while running the benchmark.
▪ Blender* may experience an application hang while loading certain scenes for rendering.
Known Issues:
Intel® Arc™ B-Series Graphics Products:
▪ Visual corruptions may appear in certain scenarios with multiple application interactions.
▪ Satisfactory* (VK) may experience an application crash while launching game. It is recommended to launch the game with default DX12
API to avoid application crash.
▪ World of Warcraft: Dragonflight* may experience an application crash while switching Graphics API to DX11.
▪ PugetBench for Davinci Resolve Studio* may experience an intermittent application crash while running the benchmark.
Recommendation is to change the timeout slider to 1500 seconds or higher, to wait for each test to complete, in PugetBench*
benchmark settings.

Intel 11th through 14th Gen Core Series Graphics are now considered a separate branch

Intel has officially announced that its older 11th Gen through 14th Gen Core processors have been added to a new branch. They will no longer be included in general monthly updates but instead will receive driver updates via a separate branch designed for legacy products.

“Intel has moved 11th – 14th Gen Intel Processor Graphics and related Intel Atom®, Pentium®, and Celeron® processor graphics to a legacy software support model.”

-Intel

Platform (OS Support)

  • 11th Gen Intel® Core™ processor family (Codename Tiger Lake, Rocket Lake, Tiger Lake-H)
  • 12th Gen Intel® Core™ processor family (Codename Alder Lake-S, Alder Lake-H, Alder Lake-P, Alder Lake-U, Alder Lake-HX, Alder Lake-N, Twin Lake)
  • 13th Gen Intel® Core™ processor family (Codename Raptor Lake-S, Raptor Lake-HX, Raptor Lake-H, Raptor Lake-P, Raptor Lake-U)
  • 14th Gen Intel® Core™ processor family (Codename Raptor Lake-S Refresh, Raptor Lake-H Refresh, Raptor Lake-U Refresh)
  • Intel® Iris® Xe Dedicated Graphics family (Codename DG1)

XeSS to receive Multiframe Generation Support?

Given that NVIDIA and AMD both have MFG support in their upscaling solutions, it would seem a logical next step for Intel to do the same. With Intel’s Arc B770 expected to launch sometime in the coming months, it’s being speculated that the feature might arrive in an upcoming driver update. Meanwhile, a Redditor has discovered it being mentioned in a driver file. While this is by no means a confirmation, it’s not uncommon for developers to slip references into drivers ahead of new feature rollouts so this could be a sign of something on the horizon.

New Job Posting for a desktop discrete GPU

So, in tying up most of the above topics, we have a new job posting for SoC Performance Engineer. The job description mentions working on High-end desktop designs, and specifically dGFX gaming performance. Of course, there’s a lot left unmentioned, but some are speculating this could be for a high-end dGPU to follow the upcoming B770 graphics card. As previously mentioned, there’s doubt regarding the future of Intel’s GPU division. However, Intel CEO Lip-Bu Tan did say that its roadmap remains unchanged for now. Regardless, below is the job description as found on social media.

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Peter Brosdahl
As a child of the 70’s I was part of the many who became enthralled by the video arcade invasion of the 1980’s. Saving money from various odd jobs I purchased my first computer from a friend of my dad, a used Atari 400, around 1982. Eventually it would end up being a lifelong passion of upgrading and modifying equipment that, of course, led into a career in IT support.

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