Resident Evil Village Gets New Steam Patch, Adding AMD FidelityFX Super Resolution and Optimizing DRM to Reduce Performance Issues

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Image: Capcom

Capcom has released a new patch for the Steam version of Resident Evil Village that adds support for AMD’s new spatial upscaling technology, FidelityFX Super Resolution (FSR). The patch also brings optimizations to the game’s two DRM implementations (Denuvo and Capcom’s own anti-piracy tech), which were prompted by numerous reports of how the pirated version of the game performed better than the legitimate release, lacking annoyances such as stuttering during select instances of combat. Capcom’s patch notes fail to elaborate on what exact changes the development team made, but discussions on the Steam forums suggest that while things have improved, there are still some performance problems lingering that need to be addressed.

[…] the compromised code addresses the two key performance issues my colleague Alex Battaglia noted in his Resident Evil Village PC tech review. Firstly, key animations during combat – enemies recoiling or lunging at you – cause noticeable split-second stutter. […] The second problem concerns encounters with the maidens – the daughters of Lady Dimitrescu – where their arrival in-game coincides with huge, sustained frame-time stutter. Suffice to say, none of these issues crop up in the console versions of the game.

Sources: Capcom, Eurogamer

Tsing Mui
News poster at The FPS Review.

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