EA Announces Need for Speed Unbound, a Next-Generation Street Racing Fantasy Releasing This December

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EA has announced Need for Speed Unbound, the 25th installment of the popular racing franchise developed by Criterion Games. Described by the publisher as a next-generation street racing fantasy, the new title takes place in Lakeshore and features an innovative single-player campaign, unique visual style blending elements of street art, and what EA says will be the most realistic-looking cars in the franchise’s history, including 4K resolution at 60 FPS for the first time in the series. Need for Speed Unbound launches on PlayStation 5, Xbox Series X/S, and PC on December 2, 2022.

  • The World is Each Player’s Canvas: Graffiti comes to life in a new art style as players ride through the city equipped with a brand-new toolkit of high-energy visual and sound effects, like Burst Nitrous, which rewards players with style-based boost, reflecting how they drive.
  • Run the Streets: The more players race, the more heat they build up. Choose to outdrive or outsmart cops using new escape mechanics to take control of the chase to earn big rewards or even bigger consequences for getting busted.
  • Self-Expression and Style: Hundreds of cosmetic items including exclusive licensed gear from some of the world’s pioneering fashion innovators and custom automotive gear companies give players endless options to not only kit out their car but show off their personal style in game.
  • Find Freedom in the Flow: Ride to a genre-defying soundtrack of trailblazing artists from the world of hip-hop led by multi-hyphenated artist, entrepreneur, actor and fashion icon A$AP Rocky and his creative agency AWGE, including the world premiere of A$AP Rocky’s brand new track “Sh*ttin’ Me,” also featured in the reveal trailer.
  • Takeover Scene featuring A$AP Rocky: A$AP Rocky will appear in-game as the leader of the Takeover Scene, a new replayable precision driving mode that brings together the community to take over parts of the city and celebrate driving with style over pure speed. AWGE also functioned as creative consultants on the game.

“Need for Speed Unbound is all about self-expression, taking risks and disrupting the status quo by just being you – through your racing style, unique car builds, fashion, music and much more,” said Kieran Crimmins, Creative Director at Criterion Games. “We are inspired to create a truly authentic universe where players see themselves represented in the game. The visual experience of Unbound redefines expectation, with a new signature art-style that brings graffiti to life, intensifies the competition, and creates adrenaline-inducing, high-speed action.”

From an EA press release:

The thrill of the race and the rush of the chase is back. Need for Speed Unbound, the latest edition in the Need for Speed franchise from Electronic Arts Inc. and Criterion Games, puts players worldwide in the driver seat of their own street racing fantasy as they outsmart cops and prove they have what it takes to win The Grand, Lakeshore’s ultimate street racing challenge. Need for Speed Unbound features an all-new, unique visual style blending elements of street art with the most realistic looking cars in the franchise’s history. The innovative single player campaign delivers thrills and consequences through an immersive narrative that engages players in the city of Lakeshore as they race, collect, upgrade, and customize the world’s hottest performance cars on their way to the top of the scene. Need for Speed Unbound is built for the new generation of technology and will feature 4K resolution at 60 FPS for the first time in the series when it launches on PlayStation 5, Xbox Series X/S and PC on December 2, 2022.

Need for Speed Unbound challenges the conventions of the racing genre and ups the ante by introducing true consequence with impactful risk and reward for every race, decision and side bet made. Players uncover the world of Lakeshore when a robbery at a family auto-shop tears two friends apart and sets a rookie racer on a journey to win the ultimate street race and reclaim the priceless car that was stolen from them.

Need for Speed Unbound is available for pre-order through November 29, 2022.* Players who pre-order now will receive an exclusive pack of Unbound content, including a driving effects pack, decals, license plate, banner artwork, stickers and $150,000 Bank in their wallet when they first join multiplayer and more.

Need for Speed Unbound launches in retail and digital storefronts on December 2, 2022 on PlayStation 5, Xbox Series X/S and PC via the EA app, Origin, Steam and Epic Game Store for $69.99. Need for Speed UnboundPalace Edition, a deluxe offering created in partnership with Palace Skateboards, will offer players exclusive content, including four stunning custom cars, a clothing pack, driving effect, decals and license plate, character pose and banner artwork for $79.99. More to be revealed at a later date.

EA Play members can also play Need for Speed Unbound early with a 10-hour trial starting November 29, and enjoy exclusive recurring in-game benefits. Additionally, EA Play Pro members on PC will enjoy unlimited access to the Need for Speed Unbound Palace Edition starting November 29, three days before the game officially launches. For more information on EA Play and EA Play Pro, see www.eaplay.com.

The race doesn’t end when the game launches! The world of Lakeshore never stands still through a series of free content updates that will be made available after launch and include new features, experiences, content drops and more. Additional details on post-launch content will be revealed soon.

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Discussion (12 replies)

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MadMummy76

Oh, no god save us all from cricketion.

DrezKill

The last NFS game I played was the 2005 Most Wanted. Haven't kept up with the series or its various developers since.

Grimlakin

Let's see if it isn't open world with police chases... I'm already out.

MadMummy76
MadMummy76 👍 1

"Grimlakin, post: 60744, member: 215" wrote:

Let's see if it isn't open world with police chases... I'm already out.


The last two were like that and they were still trash.

Niner51
Niner51 👍 1

Now with loot boxes...:cautious:

Riccochet

"Niner51, post: 60751, member: 106" wrote:

Now with loot boxes...:cautious:

Naa, it'll just be P2W. They'll have "Speed Coin" that you purchase with real money so you can buy in-game vehicles and mods that are needed to beat the game.

Brent_Justice
Brent_Justice 👍 3

They have ruined this franchise, and the NFS series was one of my favorites, good times playing NFS II SE in Glide on a Voodoo2 back in the day, really good times

Peter_Brosdahl
Peter_Brosdahl 👍 2

I've tried numerous times to get back into this franchise over the last decade and have never quite been able to. I have great memories of playing various releases on the first and second PlayStation back in the day but after that, it's been hit or miss and mostly miss. I took a peek at this yesterday and thought it just looked horrible but as I'm much older now I have no idea if younger folk will feel differently about it and make it a hit.

MadMummy76
MadMummy76 👍 1

Last NFS I got any enjoyment out of was The Run. I also liked Shift2, but it was only NFS in name, not spirit. Otherwise the series ended for me with the 6th game. Any other game I tried and I tried a lot of them was either terrible or barely mediocre.

DrezKill
DrezKill 👍 2

Woooow, they want $70 for this thing. Good ol' EA, pushing those 9th-gen console prices on PC: https://store.steampowered.com/app/1846380/Need_for_Speed_Unbound/
I see that like most EA games, it also requires the use of Origin. I wonder why SW Squadrons doesn't use Origin on Steam.

"MadMummy76, post: 60787, member: 1298" wrote:

I also liked Shift2, but it was only NFS in name, not spirit.


Aaahhh yes, I forgot about NFS Shift. I did enjoy those. As you said, NFS in name only.

Peter_Brosdahl
Peter_Brosdahl

"MadMummy76, post: 60787, member: 1298" wrote:

Last NFS I got any enjoyment out of was The Run. I also liked Shift2, but it was only NFS in name, not spirit.

Yep, The Run was one I liked as well. I think I got about halfway to three-quarters through it before I got bored with it. I can't remember if I tried Shift but I do remember trying the Hot Pursuit remake which wasn't horrible but I got bored with it pretty quickly. Those were the last ones I played though.

I think I'm just bored with racing games in general now. I loved Test Drive back in the Pentium days and got into NFS and GT on PlayStation(s) but after that nothing has really grabbed me. I got Dirt a few years back and that was fun for a bit. Lol, I did find some enjoyment in watching a Truck driving sim video about a month or two ago.

Peter_Brosdahl
Peter_Brosdahl

"DrezKill, post: 60820, member: 230" wrote:

I wonder why SW Squadrons doesn't use Origin on Steam.


Here's why. You still have to have an EA account to at least get it but after that, I think that maybe you can launch without Origin. It's a shame. I got this for free through Amazon a while back and still haven't gotten around to playing it.

"INTERNET CONNECTION; EA ACCOUNT; STEAM ACCOUNT; ACCEPTANCE OF EA USER AGREEMENT (terms.ea.com) REQUIRED TO PLAY. YOU MUST LINK YOUR EA AND STEAM ACCOUNTS TO PLAY; EA WILL SHARE YOUR ACCOUNT ID AND INDIVIDUAL GAME AND PLAY RECORDS WITH STEAM TO VALIDATE YOUR PURCHASE AND/OR REFUND REQUEST. ACCESS TO SOFTWARE CONTENT IS LIMITED TO ONE EA & ONE STEAM ACCOUNT & IS NON-TRANSFERABLE AFTER PURCHASE"

Tsing Mui
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