
NVIDIA has announced that the Forza Horizon 5 NVIDIA DLSS 3 and NVIDIA Reflex update is now available, allowing GeForce RTX 40 Series GPUs to break the 120 FPS barrier in Playground Games’ open-world racing game in 4K with every setting maxed out, including ray tracing. NVIDIA also confirmed that The Last of Us Part I, Gripper, and Smalland: Survive the Wilds will support DLSS 2 at launch. (The Last of Us Part I is now available via Steam and the Epic Games Store.)
- Forza Horizon 5 now supports NVIDIA DLSS 3 and NVIDIA Reflex on GeForce RTX 40 Series GPUs.
- DLSS 3 enables GeForce RTX 40 Series GPUs to break the 120 FPS barrier at 4K.
- DLSS is now available in over 280 games and apps; DLSS 3 can currently be found in 29 games.
- DLSS Frame Generation is now publicly available for developers to integrate into their games and applications via NVIDIA Streamline.
- DLSS 2 will be available at launch in Gripper, The Last of Us Part I, and Smalland: Survive The Wilds.
- Deceive Inc. and Tchia launched last week with DLSS 2.
- The NVIDIA Image Comparison and Analysis Tool (ICAT) now supports HEVC format videos for comparison and the ability to export your analysis as a video file.
From an NVIDIA GeForce post:
DLSS is now available in over 280 games and apps, and that number keeps growing pretty much every week. How fast is DLSS being adopted, you ask? DLSS 3 is now accelerating performance in 29 released games, an adoption rate 7X faster than that of DLSS 2’s in the 6 months of release.
This week, DLSS 3 comes to Forza Horizon 5, and DLSS 2 will be available at launch in Gripper, The Last of Us Part I, and Smalland: Survive The Wilds. And last week, DLSS 2 was available at launch in Deceive Inc. and Tchia!
Playground Games’ Forza Horizon 5 is one of the best-rated open-world racing games of all time, enabling players to blast through a highly-detailed and authentic Mexico setting, in everything from everyday vehicles to the world’s greatest hypercars.
Today, a new update races onto PCs everywhere, bringing with it support for NVIDIA DLSS 3 and NVIDIA Reflex. When activated, DLSS 3 enables GeForce RTX 40 Series GPUs to break the 120 FPS barrier at 4K.



Discussion (2 replies)
Join Discussion →Ahem... how do I make this very clear...
DLSS is not 4k. they are not equal. You're doing very good upscaling but not rendering at 4k.
DLSS3 is not even just upscaling, but frame prediction, not real FPS.