PlayStation 5 Will Be Far More Power Efficient than Its Predecessor

The FPS Review may receive a commission if you purchase something after clicking a link in this article.

Sony is doing its part in “Playing for the Planet,” a pledge taken by game industry giants to “harness the power of their platforms to take action in response to the climate crisis.” SIE President and CEO Jim Ryan revealed that the PlayStation 5 would feature “much lower” power consumption than the PS4: in suspend mode, the console will use just 0.5 W.

This follows the company’s later efforts with the PS4, which was improved with “efficient technologies such as System-on-a-Chip architecture integrating a high-performance graphics processor, die shrink, power scaling, as well as energy saving modes such as Suspend-to-RAM.” Sony claims it has avoided almost 16 million metric tons of carbon emissions to date.

I am also very pleased to announce the next generation PlayStation console will include the possibility to suspend gameplay with much lower power consumption than PS4 (which we estimate can be achieved at around 0.5 W). If just one million users enable this feature, it would save equivalent to the average electricity use of 1,000 US homes.


Tsing Mui
Tsing has been writing the news for over 5 years, first at [H]ard|OCP and now at The FPS Review. He has a background in journalism and makes sure to give his readers the relevant context to why each news post matters.

Recent News