Image: Activision

Call of Duty fans who own a standard PlayStation 4 with a default hard drive of 500 GB may not be able to fit Modern Warfare/Warzone and Black Ops Cold War on the last-gen console unless they clear up some files. Activision delivered the amusing warning in its announcement for Black Ops Cold War and Warzone’s Season Two update yesterday, which weighs in at 17 GB and continues the developers’ tradition for releasing relatively massive game updates. It’s gotten so bad that some PS4 owners will have to refer to their consoles as the Call of Duty Station.

“Those who own a standard PlayStation 4 with a default hard drive of 500 GB may need to make room if they have the full versions of Modern Warfare/Warzone and Black Ops Cold War with all modes and packs installed,” Activision advised. “Should you have both games installed and have kept up to date with updates, you may need to delete some unused Game Content to have a successful download and install of the Warzone patch.”

Black Ops Cold War players are encouraged to free up space by visiting the main menu, pressing R3 to reach “File Management,” and deleting any content that they haven’t played for a while. Likewise, Modern Warfare/Warzone players can make room by pressing Options on the main menu, selecting the “General” tab, and deleting content in the “Game Installs” section.

“No matter which platform you play on, remember that the Warzone download is not necessary if you are only playing Black Ops Cold War and vice versa,” Activision added. “Furthermore, players can choose to uninstall/remove other data packs if they are no longer needed for a smaller overall file size.”

Eurogamer has shared screenshots that suggest Call of Duty’s out-of-control file sizes may also be an issue for some PlayStation 5 owners. Despite the console having an 825 GB SSD, the editor still had to delete 107 GB of content before he could begin downloading the 17 GB Season Two update.

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4 Comments

  1. I blame this storage shortage issue on storage device’s manufactures.

    They’ve been knowing for years (way before we knew) that game files, 4K/8K content, etc. will only get larger and they just sat there on inflated ssd storages prices and waited for this day.

    An old SATA III 860 EVO 2TB still goes for a ridiculous $200+ to this day and that’s the problem, not today’s high-quality texture and full story-rich games.

  2. [QUOTE=”GunShot, post: 30276, member: 1790″]
    I blame this storage shortage issue on storage device’s manufactures.

    They’ve been knowing for years (way before we knew) that game files, 4K/8K content, etc. will only get larger and they just sat there on inflated ssd storages prices and waited for this day.

    An old SATA III 860 EVO 2TB still goes for a ridiculous $200+ to this day and that’s the problem, not today’s high-quality texture and full story-rich games.
    [/QUOTE]
    Well I agree on the solid state side, I think we still see a pretty decent margin on that stuff by the time it comes into the hands of the consumer.

    Spinnners though, prices there have been pretty low (at least until you get into the high end densities). I do blame Sony/MS/Nintendo for cheaping out on internal storage… the price difference between a SATA II (what the PS4 original uses) 500Gb and 2Tb spinner is probably like… $3 wholesale.

  3. [QUOTE=”Burticus, post: 30246, member: 297″]
    How is a single game 500gb…. just insanity
    [/QUOTE]
    It’s technically three games, but really two games now that Activision has spread the tendrils of Warzone throughout Modern Warfare 2019 that the two can’t be separated.

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