Hideo Kojima Doesn’t Agree with PS5 Version of Death Stranding Being Called “Director’s Cut”

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Image: Kojima Productions

Sony recently confirmed that the next-gen version of Death Stranding, Death Stranding: Director’s Cut, would be released for PlayStation 5 owners to enjoy on September 24, 2021. What’s interesting is that the mastermind behind the game, Hideo Kojima, has now revealed that he wasn’t responsible for Death Stranding’s new “Director’s Cut” label and isn’t a fan of it. Being a cinema buff, Kojima explained via Twitter that the name isn’t really appropriate because director’s cuts typically imply that content was cut or considerably altered from the director’s original vision, which isn’t the case with Death Stranding. Kojima points out that his new version of Death Stranding introduces new content rather than restore material that was removed for scheduling or other reasons. The implication is that marketing departments hold tremendous power even over bigshot developers responsible for iconic franchises such as Metal Gear.

A director’s cut in a movie is an additional edit to a shortened version that was either released reluctantly because the director did not have the right to edit it, or because the running time had to be shortened. […] In the game, it is not what was cut, but what was additionally produced that was included. Delector’s Plus? So, in my opinion, I don’t like to call “director’s cut”.

Sources: Hideo Kojima, VGC

Tsing Mui
News poster at The FPS Review.

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