Valve Announces Dynamic Cloud Sync Feature for Steam Deck

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Image: Valve

Prospective Steam Deck owners who are worried about how their game progress might be synced between their handheld PCs and desktop systems have little to worry about, as Valve has already begun implementing a new feature into the Steam Cloud that takes great care of that.

Dubbed Dynamic Cloud Sync, the feature is described by Valve as an improvement to Steam Cloud Saves that will let Steam Deck users move “seamlessly” from their handheld systems to desktop PCs, and vice versa. This is even if the game being played is merely suspended, with there not being a proper save, according to the company.

“With Dynamic Cloud Sync, Steam will automatically upload all modified save game data to the cloud prior to the device entering sleep mode,” Valve explained in a Steamworks announcement. “Users can then resume their game on any PC, laptop or other device. Steam will also automatically download any save game changes when users return to their Steam Deck and wake up the device.”

Valve is urging developers to enable Dynamic Cloud Sync in their titles, as it isn’t automatically applied to existing games and must be implemented via a manual process. Otherwise, Steam Deck users who suspend their systems and try to resume playing a game on another device without Dynamic Cloud Sync support will need to return to their Deck to close what’s running or continue without their most recent saved progress.

Source: Steam

Tsing Mui
News poster at The FPS Review.

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