God of War Adds Support for AMD FidelityFX Super Resolution 2.0

The FPS Review may receive a commission if you purchase something after clicking a link in this article.

Image: Santa Monica Studio

Santa Monica Studio and Jetpack Interactive have released a new patch for God of War that adds support for FidelityFX Super Resolution (FSR) 2.0 to the critically acclaimed game, making it the third PC title following Deathloop and Farming Simulator 22 to leverage the new iteration of AMD’s cutting-edge upscaling technology. FSR 2.0 improves upon its predecessor with a temporal upscaling technique that AMD claims can deliver similar or even better than native image quality, meaning that it should serve as an excellent alternative to the NVIDIA DLSS solution that launched with the game early this year. God of War’s new 1.0.12 patch also fixes inconsistent behavior with the Toggle Aim/Block accessibility features.

Patch Notes

New Features

  • FidelityFX Super Resolution 2.0 has been implemented and is now available as a resolution-scaling option within the display settings menu


  • The Toggle Aim/Block accessibility features will now no longer have inconsistent behavior.

Enter the Norse realm
His vengeance against the Gods of Olympus years behind him, Kratos now lives as a man in the realm of Norse Gods and monsters. It is in this harsh, unforgiving world that he must fight to survive… and teach his son to do the same.

Grasp a second chance
Kratos is a father again. As mentor and protector to Atreus, a son determined to earn his respect, he is forced to deal with and control the rage that has long defined him while out in a very dangerous world with his son.

Journey to a dark, elemental world of fearsome creatures
From the marble and columns of ornate Olympus to the gritty forests, mountains and caves of pre-Viking Norse lore, this is a distinctly new realm with its own pantheon of creatures, monsters and gods.

Engage in visceral, physical combat
With an over the shoulder camera that brings the player closer to the action than ever before, fights in God of War mirror the pantheon of Norse creatures Kratos will face: grand, gritty and grueling. A new main weapon and new abilities retain the defining spirit of the God of War series while presenting a vision of conflict that forges new ground in the genre.

Source: Steam

Join the discussion in our forums...

Tsing Mui
News poster at The FPS Review.

Recent News