A Plague Tale: Requiem Gets Demanding PC System Requirements, NVIDIA GeForce RTX 3070/AMD Radeon RX 6800 XT Recommended for 60 FPS at 1080p/Ultra Settings

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Image: Asobo Studio

Asobo Studio has shared the system requirements for A Plague Tale: Requiem, and they seem to be pretty demanding. Players who are seeking the recommended experience will require an NVIDIA GeForce RTX 3070 or AMD Radeon RX 6800 XT or better GPU, coupled with an 8th Gen Intel Core i7-8700K or AMD Ryzen 5 3600 or better processor, in addition to 16 GB of RAM and 55 GB of free storage space, preferably on an SSD. This combination of hardware is required to run the game at 60 FPS at 1080p in the Ultra setting, according to an additional note from Asobo.

Image: Asobo Studio

A description for A Plague Tale: Requiem:

Far across the sea, an island calls…
Embark on a heartrending journey into a brutal, breathtaking world twisted by supernatural forces.

After escaping their devastated homeland, Amicia and Hugo travel far south, to new regions and vibrant cities. There, they attempt to start a new life and control Hugo’s curse.

But, when Hugo’s powers reawaken, death and destruction return in a flood of devouring rats. Forced to flee once more, the siblings place their hopes in a prophesized island that may hold the key to saving Hugo.

Discover the cost of saving those you love in a desperate struggle for survival. Strike from the shadows or unleash hell, overcoming foes and challenges with a variety of weapons, tools and unearthly powers.

A Plague Tale: Requiem is the direct sequel to A Plague Tale: Innocence, which Asobo Studio launched in May 2019 to critical acclaim for its engaging narrative centered on two siblings who must contend with French Inquisition soldiers and rats spreading the black plague during the Hundred Years’ War in France. A video that NVIDIA premiered during its GeForce RTX 40 Series launch event, which can be seen above, demonstrates what the game can look like with ray-traced effects and NVIDIA DLSS 3.

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Tsing Mui
News poster at The FPS Review.

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