Diablo IV Receives Modest PC Specs, Ray Tracing Support Coming Post-Launch

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Image: Blizzard Entertainment

Diablo fans can expect to tackle plenty of new demons this year, and it appears that hardware upgrades will be largely optional. Blizzard has shared the PC specifications for the open beta of Diablo IV, and contrary to some recent titles, they appear to pretty modest, with the recommended specifications only calling for an Intel Core i5-4670K or AMD R3-1300X CPU, NVIDIA GeForce GTX 970 or AMD Radeon RX 470 GPU, 16 GB of RAM, and an SSD with 45 GB of free space. Blizzard also mentioned that Diablo IV will support ray tracing, but that won’t arrive until sometime after the game’s launch, which is scheduled for Tuesday, June 6.

From a Blizzard article:

Knowing if your PC is also ready to reclaim Sanctuary from Lilith’s legions is crucial. We have provided both the minimum and recommended requirements for PC to point you in the right direction. During both the Open Beta and at launch, Diablo IV will not support ray tracing, but this is a feature we plan to add sometime after launch.

Minimum Requirements for PC

Settings to run the Diablo IV Open Beta at 1080p native resolution / 720p render resolution, low graphics settings, 30 fps.

  • Operating System: 64-bit Windows 10
  • Processor: Intel Core i5-2500K or AMD FX-8100
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 660 or AMD Radeon R9 280
  • DirectX: Version 12
  • Storage: SSD with 45 GB available space
  • Internet: Broadband Connection

Recommended Specifications for PC

  • Operating System: 64-bit Windows 10
  • Processor: Intel Core i5-4670K or AMD R3-1300X
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 970 or AMD Radeon RX 470
  • DirectX: Version 12
  • Storage: SSD with 45 GB available space
  • Internet: Broadband Connection

Diablo IV will attempt to run on hardware below minimum specifications, including HDDs, dual-core CPUs, and Integrated GPUs. However, the game experience may be significantly diminished.

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Tsing Mui
News poster at The FPS Review.

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