A new video shows Star Wars Jedi: Survivor running in 4K with an impressive 90 FPS but it did take some serious hardware to pull it off. Star Wars Jedi: Survivor launches today but early reviews indicated that the sequel was not in the best of shape, to say the least, and it, unfortunately, was suffering from a number of issues that far too often plague PC games at release. However, John Papadopoulos (DSOG) has posted a video showing that players don’t even need the latest driver to get the game to perform well and has included some tips for doing it. Just be prepared, he hit this nail with a pretty big hammer. The video shows the jail area of the game.
“Now before continuing, we should detail the PC system we used for our initial tests. So, for the following benchmark, we used an AMD Ryzen 9 7950X3D, 32GB of DDR5 at 6000Mhz, and NVIDIA’s RTX 4090. We also used Windows 10 64-bit, and the GeForce 531.61 driver. Yes, you read that right. Although we haven’t upgraded yet to the latest NVIDIA driver, the game runs fine.”
Now while John used AMD’s flagship Ryzen 9 7950X3D he actually disabled SMT on it since the game, like many others currently out, does not seem to be optimized for all the extra threads. As is the Ryzen 9 7950X3D is a tricky beast to get the most out of and Brent Justice has an in-depth gaming review of it here where he too explains how the impressive processor needs a bit more configuring to let it reach its potential. In both of these reviews, this processor was paired with an NVIDIA GeForce RTX 4090.
Tips for best results
Using Epic Settings and ray tracing enabled, John’s rig was able to pull off rendering a constant 90 FPS at 4K when not recording but the GPU was pegged at 98% utilization. During recording it still held an impressive 85+ FPS. With ray tracing turned off that setup managed upwards of 115 FPS with FSR 2.0, and GPU usage dropped to 77% (odds are an AMD 7900XT/XTX might do well here) but here’s where an all-too-common issue comes into play.
Players also need to be aware that when toggling ray tracing on or off they should close the game and relaunch it. If not done players might not see much of a difference whereas doing so can increase FPS by up to 25 FPS. As annoying as that may sound, issues like this go back over a decade and are quite common. In fact, many games will often tell the player that they will need to relaunch for certain setting changes to take effect. So to summarize for best results: until/if patches offering better optimizations are released, and using an AMD processor with 32-threads such as a 7950X3D (probably true of non-X3D), turn off SMT (or hyperthreading for Intel users) but also remember to relaunch the game after toggling the ray tracing settings.