Star Wars Jedi: Survivor Patch 7 Adds NVIDIA DLSS 3 and Frame Generation, Enables “Solid 60 FPS” Performance on PS5 and Xbox Series X|S

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Image: Respawn Entertainment

EA and Respawn Entertainment have announced that Patch 7 for Star Wars: Jedi Survivor will be rolling out today for the PC, PS5, and Xbox Series X|S versions of the action-adventure game. According to the patch notes, players on PS5 and Xbox Series X|S can now experience the game in a “solid 60 FPS” under Performance mode thanks to GPU/CPU optimizations and other tweaks, including the disabling of ray tracing. Other notable changes include the addition of Variable Refresh Rate support for PS5 and NVIDIA DLSS 3 and Frame Generation for PC, which is somewhat surprising, with Star Wars: Jedi Survivor being an AMD-sponsored title.

Here are the fixes you can expect with this patch:

  • This patch introduces several performance-related improvements on PlayStation 5 and Xbox Series X/S including:
    • Performance mode has been completely reworked to substantially improve player experience.
      • A number of GPU and CPU optimizations – along with disabling Ray Tracing – has resulted in a better player experience, including a solid 60 FPS in Performance mode.
    • Quality Mode has also received optimizations to help reduce FPS fluctuation and introduce other visual improvements.
  • Variable Refresh Rate support added for PS5.
  • Additional performance & optimization improvements for PC, including DLSS support.
  • Save system tweaks to help prevent save game corruption.
  • Fixed issues where players could not retrieve their XP after dying under certain circumstances.
  • Various crash fixes.
  • Various bug fixes & improvements across all platforms, including fixes for cloth, lighting, and UI.

Note: Cinematics in Star Wars Jedi: Survivor on console are locked to 30 frames per second.

Image: The FPS Review

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Tsing Mui
News poster at The FPS Review.

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