343 Industries Is Reportedly Developing the Next Halo Game Using Unreal Engine 5

The FPS Review may receive a commission if you purchase something after clicking a link in this article.

Image: 343 Industries

343 Industries is reportedly working on the next Halo game and it has been said the developer is using Epic Games’ Unreal Engine 5 for it. Rumors about the next Halo game being in development began last spring when veteran Art/Game Director Justin Dinges (Halo: Infinite, Call of Duty: Black Ops DLC, Modern Warfare III) listed on his LinkedIn page that he’s also worked on an unannounced Halo game. It was then in October 2023 when Seasoned Gaming’s editor-in-chief, Ains, also revealed during a podcast that the next game was being worked on but, as part of a “restructuring” strategy, was being built using the popular game engine.

The restructuring that Ains is no doubt referring to relates to the layoffs Microsoft did last January when it cut roughly 10,000 staff, including 93 from 343 Industries. Ains added in the podcast that the soonest anyone should expect to see the rumored game would be at least a couple of years.

Ains (transcribed by WccfTech):

“The earliest I would expect to see another Halo single-player campaign outside of Firefight and stuff they’re doing in [Halo] Infinite is a couple of years. It’s going to be a while so doný hold your breath.”

The latest murmuring comes via social media where it was noticed that 343 Industries Senior Character Systems Designer Ian Slutz (Halo: Infinite) had at one point also listed on LinkedIn, as part of work done at 343 Industries, as having been building player and character assets in Unreal Engine 5. That post has since been edited and simply now lists Unreal Engine 5 as a skill. However, the original post, including a snapshot of coworker Justin Dinges, has been posted online.

Unreal Engine 5

Now while there is a good level of conjecture going on here with these rumors it would make sense, that despite layoffs and restructuring, Microsoft would not be abandoning its extremely popular Halo franchise and is moving forward with another game. After all, it has been a tentpole for its Xbox game consoles since their first launch.

It would also not be a stretch to believe that 343 Industries could be switching over to Unreal Engine 5 since many other AAA studios such as CD PROJEKT RED (The Witcher 1-3, Cyberpunk 2077), Crystal Dynamics (Tomb Raider), and Konami (METAL GEAR SOLID Δ: SNAKE EATER), have all been said to be using Epic Games’ engine rather than their own for their next franchise installments. In fact, a look through this list shows a virtual tsunami of games said to be in development using UE5, or have already been built with it and launched. At this point, it is becoming a rarity for AAA studios to use their own in-house engines anymore and those lists just continue to shrink.

Join the discussion in The FPS Review Forums...

Discussion (7 replies)

Join Discussion →
Grimlakin

Wow... How that engine is SUPER popular. Every time I turn around another game is being written using that engine.

Peter_Brosdahl
Peter_Brosdahl 👍 2

Yeah, it's kind of crazy and while I'm not against it I do have concerns about if anyone down the road will have resources to develop their own should they suddenly decide they don't want to pay whatever fees go with it.

I know there have been a ton of junk engines throughout the decades but I'm doubtful that it'll be a good thing if we get down to only two or three being predominantly used in the industry.

Grimlakin
Grimlakin 👍 1

"Peter_Brosdahl, post: 81054, member: 87" wrote:

Yeah, it's kind of crazy and while I'm not against it I do have concerns about if anyone down the road will have resources to develop their own should they suddenly decide they don't want to pay whatever fees go with it.



I know there have been a ton of junk engines throughout the decades but I'm doubtful that it'll be a good thing if we get down to only two or three being predominantly used in the industry.


Oh lets be real I don't think we are at any risk of that happening. For all the bad press Unity is still a powerful engine, as is Ea's Frostbite, and Rockstar has theirs as well that they have been steadily improving. Not to mention that variants of the Crytek engines that are still actively developed on.

I think it's a hayday for this Unreal engine, but it has a lot to do with the freemium licensing structure as well, plus lots of tools support for it that are just freeware.

Peter_Brosdahl
Peter_Brosdahl 👍 1

and let's not forget RE Engine and 4A Engine but in terms of Frostbite, there has been things said about some EA games using Unreal, like Marvel's Iron Man and the next Jedi Survivor game. Those are in the search results lists I included in the article. However, I totally agree with you on the others, especially Rockstar since they've done an amazing job of keeping that thing going. I've finally gotten around to doing a play through of RDR2 and I'm in awe at how beautiful that game is and how well it runs on a 3090 Ti w/ DLSS2 or natively on a 4090 at 4K when using mostly maxed settings.

Grimlakin
Grimlakin 👍 1

"Peter_Brosdahl, post: 81056, member: 87" wrote:

and let's not forget RE Engine and 4A Engine but in terms of Frostbite, there has been things said about some EA games using Unreal, like Marvel's Iron Man and the next Jedi Survivor game. Those are in the search results lists I included in the article. However, I totally agree with you on the others, especially Rockstar since they've done an amazing job of keeping that thing going. I've finally gotten around to doing a play through of RDR2 and I'm in awe at how beautiful that game is and how well it runs on a 3090 Ti w/ DLSS2 or natively on a 4090 at 4K when using mostly maxed settings.


Yea I'm tempted to reinstall it just to play it on my 7900xtx. The distance and views are just... amazing.

Denpepe
Denpepe 👍 1

there is still idtech, ubi's snowdrop, the lousy bethesda engine ow and source2 :p

DrezKill
DrezKill 👍 3

"Grimlakin, post: 81053, member: 215" wrote:

Wow... How that engine is SUPER popular. Every time I turn around another game is being written using that engine.


That's how it was with Unreal Engine 3 and 4.

Peter Brosdahl
As a child of the 70’s I was part of the many who became enthralled by the video arcade invasion of the 1980’s. Saving money from various odd jobs I purchased my first computer from a friend of my dad, a used Atari 400, around 1982. Eventually it would end up being a lifelong passion of upgrading and modifying equipment that, of course, led into a career in IT support.

Recent News