Ray Tracing Game Performance
On this page, we are going to look at games where we can optionally enable Ray Tracing-specific features, and turn them ON to see how Ray Tracing performance lines up. Keep in mind, some of the games on the previous pages had baked-in Ray Tracing, such as Unreal 5’s Lumen, or custom engines. Now, however, we are going to enable the Ray Tracing options in games that have them in our testing suite. We don’t expect wonders with these levels of graphics cards, therefore we will have Upscaling ENABLED in all of these tests at 1440p, so this is not Native Resolution, but rather 1440p with Upscaling at either “Quality” or “Balanced” also enabled, so that you can actually play the game with Ray Tracing. Otherwise, the same testing parameters apply, with custom manual run-throughs and the same video card configurations.
Alan Wake 2

In Alan Wake 2, we are running at the game’s “High” preset, and we have enabled the Ray Tracing “High” preset. This is not the highest level available with NVIDIA GPUs, but this is the highest level allowed with AMD GPUs. Due to the performance demand, we also had to increase our Upscaling aggression and therefore are using “Balanced” Upscaling mode at 1440p.
The XFX Swift Radeon RX 9070 GRE Triple Fan Gaming Edition is barely playable; rather, the GeForce RTX 5060 Ti and, better yet, the Radeon RX 9070 are truly playable at this setting. However, we can see that the XFX Swift Radeon RX 9070 GRE Triple Fan Gaming Edition is 28% faster than the Radeon RX 9060 XT, but 19% slower than the Radeon RX 9070. The XFX Swift Radeon RX 9070 GRE Triple Fan Gaming Edition is also 4% slower than the GeForce RTX 5060 Ti.
Black Myth: Wukong

In Black Myth: Wukong, we are using the “High” game preset only, and only “Medium” Ray Tracing; we also had to lower the Upscaling to “Balanced” setting. Only at this can we almost achieve 60FPS AVG on the XFX Swift Radeon RX 9070 GRE Triple Fan Gaming Edition. The XFX Swift Radeon RX 9070 GRE Triple Fan Gaming Edition is 25% faster than the Radeon RX 9060 XT and 14% slower than the Radeon RX 9070. However, the GeForce RTX 5060 Ti is much faster than anything here in this game; the XFX Swift Radeon RX 9070 GRE Triple Fan Gaming Edition is 26% slower.
Cyberpunk 2077

Cyberpunk 2077 performs rather well on the XFX Swift Radeon RX 9070 GRE Triple Fan Gaming Edition, and we are able to run at Ray Tracing “Ultra” with “Quality” Upscaling enabled. The XFX Swift Radeon RX 9070 GRE Triple Fan Gaming Edition is 27% faster than the Radeon RX 9060 XT and 14% slower than the Radeon RX 9070. The XFX Swift Radeon RX 9070 GRE Triple Fan Gaming Edition is also faster than the GeForce RTX 5060 Ti by 12%.
Dying Light: The Beast

Dying Light: The Beast is very demanding with Ray Tracing enabled, so we had to use “Balanced” Upscaling, and even then, only the Radeon RX 9070 could provide the smoothest experience. The XFX Swift Radeon RX 9070 GRE Triple Fan Gaming Edition is 30% faster than the Radeon RX 9060 XT and 19% slower than the Radeon RX 9070. The XFX Swift Radeon RX 9070 GRE Triple Fan Gaming Edition is 8% faster than the GeForce RTX 5060 Ti, however.
Resident Evil Requiem

For Resident Evil Requiem, we are using the Ray Tracing “Max” option enabled, but not the Path Tracing, which isn’t supported on AMD GPUs. In this game, the XFX Swift Radeon RX 9070 GRE Triple Fan Gaming Edition is playable, and it is 31% faster than the Radeon RX 9060 XT and 20% slower than the Radeon RX 9070. It is also 23% faster than the GeForce RTX 5060 Ti, which is remarkable.
