StarCraft 2’s Biggest Balance Patch in 11 Years Just Hit the PTR and the Changes are Huge

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Six years into maintenance mode and eleven years removed from its last expansion, StarCraft 2 just received a PTR patch that has the community openly questioning whether they are playing the same game.

Blizzard dropped the 5.0.16 PTR notes on May 29, and the changes are, by any reasonable standard, sweeping. The headlining change is a reduction in starting workers from 12 to 8. That single number represents one of the most fundamental economic shifts the game has ever seen: fewer early workers means slower early income, slower base development, and a longer path to the mid-game power spikes that have defined competitive StarCraft 2 for years. Blizzard’s stated goal is to “extend the early and mid-game experience, allowing players to remain competitive on one to three bases for longer periods.”

The Protoss Warpgate system also gets a structural rework in this patch. Warpgates have been a defining feature of Protoss gameplay since the original StarCraft 2 launch, enabling rapid unit production anywhere on the map with the right infrastructure in place. The 5.0.16 changes are designed to make non-Warpgate gateway production a viable strategic path, which, if it sticks, would represent a expansion of how Protoss can be played at a competitive level. Beyond that, basic auto-attacks are being added to key spellcasters including the Infestor and Disruptor, and the Terran Ghost is receiving survival nerfs.

StarCraft 2 has one of the more opinionated player bases in competitive gaming, and any change of this scale would normally generate significant resistance. Instead, the r/starcraft community produced threads calling the patch “essentially a new game” and, in one widely upvoted comment, simply “StarCraft 3.” Players are not wrong to notice that reducing starting workers to 8 is the kind of foundational decision that typically happens at a sequel’s design stage, not in a PTR patch for a game Blizzard officially stopped developing new content for in 2020.

The caveat here is that this is a PTR test, not a live update. PCGamesN noted that Blizzard is explicitly gathering feedback, and there is no guarantee every change makes it to the live client as written.

Whatever form 5.0.16 takes when it goes live, the fact that it exists at all says something worth sitting with. Blizzard kept its 2020 promise to continue supporting StarCraft 2 through balance patches, and while most of those patches were quiet and incremental, this one is not. A game that has been in the background for six years just made a argument that it still has room to grow.

No live date has been set for the patch. We will cover it when Blizzard announces the production rollout.

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Discussion (15 replies)

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GodisanAtheist
GodisanAtheist

Wonder if they're planning on bringing the game to Steam? Maybe?

Wild that it got a random patch out of the blue, I remember games like Command & Conquer 3's campaign getting absolutely wrecked by MP balance changes that completely warped the challenge curve during the campaigns.

S

"GodisanAtheist, post: 104649, member: 10801" wrote:

Wonder if they're planning on bringing the game to Steam? Maybe?



Wild that it got a random patch out of the blue, I remember games like Command & Conquer 3's campaign getting absolutely wrecked by MP balance changes that completely warped the challenge curve during the campaigns.

It's on gamepass, why would you want it on STEAM?

DrezKill
DrezKill 👍 2

"Stoly, post: 104661, member: 1474" wrote:

It's on gamepass, why would you want it on STEAM?


So we don't have to use Microsoft stupid-@ss UWP crap.

GodisanAtheist
GodisanAtheist 👍 4

"Stoly, post: 104661, member: 1474" wrote:

It's on gamepass, why would you want it on STEAM?

-Because I want it on Steam where the rest of my games are?

Also i'm old and paying for a gaming sub is a bridge too far for me.

Brian_B
Brian_B 👍 2

I’ve gotten to the point where if the game isn’t on Steam i just don't bother any more

Steam isn’t perfect by any means, but at least it usually knows how to get out of the way and let me play my game when I want to

DrezKill
DrezKill 👍 3

Steam and GOG is what I stick to.

Grimlakin
Grimlakin 👍 2

I'm a terrible person... I use them all.. all the time... my task bar is a alphabet soup of launchers and icons... here seee...

LOL

Peter_Brosdahl
Peter_Brosdahl

"DrezKill, post: 104704, member: 230" wrote:

Steam and GOG is what I stick to.


Same here, mostly. Epic,Ubi, and EA are installed but only allowed to launch when as needed.

Peter_Brosdahl
Peter_Brosdahl 👍 4

"Grimlakin, post: 104709, member: 215" wrote:

I'm a terrible person... I use them all.. all the time... my task bar is a alphabet soup of launchers and icons... here seee...







LOL


that . . . would . . . .drive me nuts.😩

Skillz
Skillz 👍 1

Its been years since I've played SC2. I just hate dealing with battlenet installer thing.

DrezKill
DrezKill 👍 1

"Skillz, post: 104755, member: 137" wrote:

Its been years since I've played SC2. I just hate dealing with battlenet installer thing.


I was hoping that after Microsoft bought Activision-Blizzard they would retire the Battle.Net launcher and put sh1t on Steam (and I guess on their own Store too). When Crash Bandicoot 4 was exclusive to the Battle.Net launcher I grabbed a "community demo". When the game came to Steam after the Microsoft buyout, then I actually purchased it (well I waited for a sale first). See how that works, publishers? Put your games on the right platforms.

U

Only one doing it right is Grimlakin hehe
....a big point of the PC is for it to be open... To many stores...
Unlike, idk, a console... Which by all means is a powerful enough PC but closed to one store.
So I guess a fully closed steam gabe cube will suit so many just fine, and just let the real value of a gaming PC die fully in 10.

ShmeeCat
ShmeeCat 👍 1

I agree, it would be great if Starcraft titles could come to steam. I don't see why they couldn't, Diablo games are on steam. Only problem is I would likely have to buy the games on steam a 2nd time, unless they allow you to import your account.

Skillz
Skillz 👍 2

I would most likely buy it a second time no problem. Especially if they put all the Starcraft titles on Steam.

While I didn't play a whole lot of SC2, I did play a lot of SC:BW. I even made a couple custom maps my cousins and I used to play on.

Grimlakin
Grimlakin 👍 2

"Uvilla, post: 104757, member: 397" wrote:

Only one doing it right is Grimlakin hehe


YEA what they said!

David Schroth
David is a computer hardware enthusiast that has been tinkering with computer hardware for the past 25 years and writing reviews for more than ten years. He's the Founder and Editor in Chief of The FPS Review.

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