Video Shows Star Wars Jedi: Survivor Running a Constant 90 FPS in 4K With Epic Settings and Ray Tracing Enabled using an RTX 4090

The FPS Review may receive a commission if you purchase something after clicking a link in this article.

Image: EA

A new video shows Star Wars Jedi: Survivor running in 4K with an impressive 90 FPS but it did take some serious hardware to pull it off. Star Wars Jedi: Survivor launches today but early reviews indicated that the sequel was not in the best of shape, to say the least, and it, unfortunately, was suffering from a number of issues that far too often plague PC games at release. However, John Papadopoulos (DSOG) has posted a video showing that players don’t even need the latest driver to get the game to perform well and has included some tips for doing it. Just be prepared, he hit this nail with a pretty big hammer. The video shows the jail area of the game.

From DSOG:

“Now before continuing, we should detail the PC system we used for our initial tests. So, for the following benchmark, we used an AMD Ryzen 9 7950X3D, 32GB of DDR5 at 6000Mhz, and NVIDIA’s RTX 4090. We also used Windows 10 64-bit, and the GeForce 531.61 driver. Yes, you read that right. Although we haven’t upgraded yet to the latest NVIDIA driver, the game runs fine.”

Now while John used AMD’s flagship Ryzen 9 7950X3D he actually disabled SMT on it since the game, like many others currently out, does not seem to be optimized for all the extra threads. As is the Ryzen 9 7950X3D is a tricky beast to get the most out of and Brent Justice has an in-depth gaming review of it here where he too explains how the impressive processor needs a bit more configuring to let it reach its potential. In both of these reviews, this processor was paired with an NVIDIA GeForce RTX 4090.

Tips for best results

Using Epic Settings and ray tracing enabled, John’s rig was able to pull off rendering a constant 90 FPS at 4K when not recording but the GPU was pegged at 98% utilization. During recording it still held an impressive 85+ FPS. With ray tracing turned off that setup managed upwards of 115 FPS with FSR 2.0, and GPU usage dropped to 77% (odds are an AMD 7900XT/XTX might do well here) but here’s where an all-too-common issue comes into play.

Players also need to be aware that when toggling ray tracing on or off they should close the game and relaunch it. If not done players might not see much of a difference whereas doing so can increase FPS by up to 25 FPS. As annoying as that may sound, issues like this go back over a decade and are quite common. In fact, many games will often tell the player that they will need to relaunch for certain setting changes to take effect. So to summarize for best results: until/if patches offering better optimizations are released, and using an AMD processor with 32-threads such as a 7950X3D (probably true of non-X3D), turn off SMT (or hyperthreading for Intel users) but also remember to relaunch the game after toggling the ray tracing settings.

Join the discussion in The FPS Review Forums...

Discussion (13 replies)

Join Discussion →
h

I guess those "launch day optimizations" made all the difference.

Niner51
Niner51 👍 2

"hubaduba, post: 70668, member: 1423" wrote:

I guess those "launch day optimizations" made all the difference.


That and these Youtubers running a pre release game and bashing it which gives false readings to the end consumer. Games shouldn't be reviewed until the full release IMO.

Grimlakin
Grimlakin 👍 3

"Niner51, post: 70670, member: 106" wrote:

That and these Youtubers running a pre release game and bashing it which gives false readings to the end consumer. Games shouldn't be reviewed until the full release IMO.


I disagree. Games should be more polished and far closer to release before giving to influencers. BUT games SHOULD be reviewed with published reviews BEFORE release. If the game isn't polished enough for reviewers or influencers then you're using them for your hardware testing and you deserve the bad press you may get.

LazyGamer

"Peter_Brosdahl, post: 70659, member: 87" wrote:

Players also need to be aware that when toggling ray tracing on or off they should close the game and relaunch it. If not done players might not see much of a difference whereas doing so can increase FPS by up to 25 FPS.


I definitely did not do that, will have to check again...

G

Clearly, the true answer to ANY today's titles TRUE performance is... do nothing... until that title's very 1st release weekend has passed.

~Monday's always reveal all!

Peter_Brosdahl
Peter_Brosdahl 👍 2

Oh, this is hilariously bad:

[embedded media]

LazyGamer
LazyGamer 👍 1

"Peter_Brosdahl, post: 70694, member: 87" wrote:

Oh, this is hilariously bad:



[embedded media]


That's an interesting one. I've played it on both of my main systems (office desktop and living room), and I could load it on three more if I wanted to push the limit; and I'd be pretty annoyed if this popped up. I haven't seen that before while testing, and there are definitely EA games that I've played on over five systems.

I'm wondering if this isn't just a release week / month limitation. I'd call it annoying, but if it's lifted soon-ish, I'd find it far less annoying than say just having Denuvo's bloatware installed in the first place.

DrezKill
DrezKill 👍 2

"Peter_Brosdahl, post: 70694, member: 87" wrote:

Oh, this is hilariously bad:



[embedded media]


Oh good grief!

Seriously, no one should be spending a single f*cking cent on this trash. If you want to play it, grab a community demo. And for those who preordered, how are people still dumb enough in 2023 to pre-order games? Games shouldn't even be played on day 1. This game is a perfect example why.

DrezKill
DrezKill 👍 1

[embedded media]

(haven't seen this yet)

Niner51
Niner51 👍 1

Besides the jumping puzzles being a bit extreme (aka Doom Eternal) I have been enjoying this game. Still running great on my system while averaging around 90FPS in 4K with everything maxed out and RT on. I get that not everyone is having the same experience, but this game really does have an issue with different hardware configurations it seems.

Peter_Brosdahl
Peter_Brosdahl 👍 1

"DrezKill, post: 70711, member: 230" wrote:

pre-order games?


I'll pre-order from people that I've had good experiences with. It's rare but some good examples for me have been various RE games, Metro Exodus, Witcher III, and the last Tomb Raider trilogy. Not saying that there were no issues on launch day but I was able to play them. The worst experience was of course CB2077. However, generally speaking, I try to avoid EA but I am interested in this game, but it's way on the bottom of my list.

Ranulfo

Tech Deals put out a video testing the game with a rtx 3050 because of the EA drm wouldn't let him run the game on a third system. Normally with denuvo games you see a 5 installs/day limit warning on Steam store listings. So, either it is EA's app is more strict or they just forgot to set it at 5/day. All to limit account sharing most likely.

LazyGamer
LazyGamer 👍 1

"Ranulfo, post: 70721, member: 441" wrote:

Tech Deals put out a video testing the game with a rtx 3050 because of the EA drm wouldn't let him run the game on a third system. Normally with denuvo games you see a 5 installs/day limit warning on Steam store listings. So, either it is EA's app is more strict or they just forgot to set it at 5/day. All to limit account sharing most likely.


I've run it on three systems now, but not on the same day...

Peter Brosdahl
As a child of the 70’s I was part of the many who became enthralled by the video arcade invasion of the 1980’s. Saving money from various odd jobs I purchased my first computer from a friend of my dad, a used Atari 400, around 1982. Eventually it would end up being a lifelong passion of upgrading and modifying equipment that, of course, led into a career in IT support.

Recent News