Gaming Performance Page 2
Ghost Recon: Breakpoint
We ran the in-game benchmark three times and reported the average of the three runs for Ghost Recon: Breakpoint. We set the resolution at 1920×1080 and selected the high in-game settings. We had to customize the high in-game settings to bring the VRAM usage below the 6GB threshold. The GeForce RTX 2060 FE achieved an average of 115.6 frames per second at stock clocks and bumped performance to an average of 124.3 frames per second when overclocked, representing a 7.5% increase. For this particular game, its performance is limited by the amount of GPU memory onboard the GeForce RTX 2060 FE. Higher visual quality settings could be selected if it had a couple more gigabytes of memory.
Shadow of the Tomb Raider
We ran the in-game benchmark three times and reported the average of the three runs for Shadow of the Tomb Raider. We used the highest available in-game settings at 1920×1080 resolution. The stock clocks yielded an average of 110.3 frames per second while overclocking boosted our results to an average of 118 frames per second, a 7% increase.
Gears 5
Finally, we ran the in-game benchmark three times and reported the average of three runs for Gears 5. We used the highest settings at 1920×1080. The GeForce RTX 2060 FE achieved 75.6 frames per second at stock clocks and increased to an average of 81.1 frames per second when overclocked, a 7.3% increase.