NVIDIA Launches RTX Remix Open Beta with Generative AI Tools for Improving Older Textures

The FPS Review may receive a commission if you purchase something after clicking a link in this article.

Image: NVIDIA

NVIDIA has announced that RTX Remix is now available to download as part of an open beta, and with it comes a couple of comparison images that show off the capabilities of one of its key features: a Generative AI texture tool. According to NVIDIA, this tool is capable of upscaling the resolution of older, low-resolution textures by up to 4x—something that it evidently does pretty well. Half-Life 2 RTX is just one of the projects that is being developed on the modding platform, built on NVIDIA Omniverse, with support for most DirectX 8 and 9 games.

Most mod teams lack the time to give attention to each and every asset, making AI invaluable. The solution: RTX Remix’s Generative AI Texture Tools that leverage Tensor Cores in GeForce RTX GPUs to analyze low resolution textures from classic games, and generate physically accurate materials including normal and roughness maps, before upscaling their resolution by up to 4X.

Source

Join the discussion in our forums...

Tsing Mui
News poster at The FPS Review.

Recent News